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  1. john connor

    SITREP

    Not sure if any of that is what is happening when Dave is coding this patch. As I understand it, he is actually trying to implement one set of changes in a focussed way, throughout all this time, but each time he tweaks it the thing ends up, relatively speaking, broken (in a different way each...
  2. john connor

    SITREP

    Wow. As ever, the complexity seems truly daunting. But good news you're positive, still going at it and hopeful of a result! Well done. Thanks.
  3. john connor

    SITREP

    How's it going, Dave? Any chance of an update on the update? Any chance, realistically, of 2024 being the year that this update gets released? Or is there a lot more work still to be done?
  4. john connor

    SITREP

    All the best, Dave! Enjoy the Xmas break!
  5. john connor

    SITREP

    Coding in a red cast! That's great news. Keep it up, Dave!
  6. john connor

    SITREP

    Great you're able to function already, Dave, even if one-handed.
  7. john connor

    SITREP

    Indeed, Jim, that sounds like the real thing. But you sound positive! Wishing you the very best with recovery! Take care! Peter
  8. john connor

    SITREP

    Oh. That's worse than mine, then. Hope the op works. Won't the arthritis mechanism just start again on the new cartilage? I guess not, or they wouldn't bother replacing it. I've had cortisone jabs, yeah. And a diet of anti-inflammatories for twenty years. Could be worse though. You'll be able...
  9. john connor

    SITREP

    I have wrecked thumbs too, Dave - arthritis in my case. I sympathize. It's a bit unpleasant. Haven't heard of taking a tendon as cartilage, though have been offered some artificial replacement. Hope you get the beta done before the op. Otherwise, don't worry - good luck with the op. Is it a...
  10. john connor

    SITREP

    Fantastic news, Dave. Fingers crossed.
  11. john connor

    SITREP

    A dev build for devs (or public) to test, Dave? Or not that far on yet?
  12. john connor

    SITREP

    Glad to hear you're ok, Jim. Sounds scary. Hope you recover well, and quickly. The operation sounds amazing - to replace/repair a heart valve via a blood vessel in the leg. Amazing.
  13. john connor

    SITREP

    Though it's possible Dave might opt for a public beta, no? To speed things up. But the big question is how long Dave thinks it will be to get anything that can be tested in any way. I too would love to hear his time frame on that.
  14. john connor

    SITREP

    Great, Dave. So, what, only a couple of weeks before it's finally done - the update, I mean?
  15. john connor

    SITREP

    Yep. Best wargame I've ever played. Conception exactly spot on. Can't wait for the implementation to restore things to a level where I can play it again with immense enjoyment,
  16. john connor

    SITREP

    Dare I say this, but I think it's probably best to wait until this 'update' is done before raising these things. Everything has been frozen for so long waiting for the update. There are other problems, obviously, and I used to report them in the dev forum, but it's a very very small team and...
  17. john connor

    SITREP

    Yes. I've mentioned this in the dev forum a long while ago. I'd given up on it being looked at until the attack code thing was sorted. For me, it's more or less ok on slowest speed, but anything higher and everything is continually stuttering. Even in small scenarios with not much (apparently)...
  18. john connor

    View Task for Subordinate Units

    Is it not just a standard thing, in case it's an arty unit (the 'avoid friendlies' button)? Or possibly it could apply to its organic (abstracted) integral mortars the way the usual 'avoid friendlies' arty button works.
  19. john connor

    SITREP

    The defence code improvements sound very hopeful, Dave. AI units moving around wholesale at scenario start is definitely something that would be better off fixed! I hadn't realised you were also doing things like this, as well as all the attack code stuff.
  20. john connor

    SITREP

    They're nice, Jim.
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