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  1. Iconoclast

    Command Ops 2 AI comparison possible?

    Hi all, Long time no see! I just stumbled across this post by Ezra Sidran who is developing his game called "General Staff". I was wondering if the CO AI works in similar ways, or if that would be something that we could expect in the future? Cheers, A
  2. Iconoclast

    Cannot download update information

    Hey Fellas Since a few weeks I am getting an error msg when trying to update to 5.1.28. It say "cannot download upgrade information, please contact LnL". can someone advice on how to deal with this? I already added the updater to all lists for firewall-exceptions. It seems that the updater...
  3. Iconoclast

    A Collection of Tactical Heuristics

    Hello All, while reading Peter's Beda Fomm AAR, which I greatly enjoyed, one sentence struck me I am not proposing a solution to this specific problem. But it reminded me that there are many different memory aids, and "heuristics" out there, that are supposed to help you to remember what has...
  4. Iconoclast

    Reports and Protocols on Coy, Bn, and Bde/Rgt level.

    Hey Fellas, Since we do not have an 'off-topic' or 'general discussion' area, I drop this thread in the 'pit of stuff that doesen't fit anywhere else'. I am trying to find reports or/and protocols of commanders of the aforementioned levels to increase my understanding of the conduct of war...
  5. Iconoclast

    Digging in and being entrenched. A request for a third level of prepared positions.

    Hey Community, Me again. I was looking through the Manual when I found the description of prepared positions on p. 27 (printer-friendly version). It states that Inf for example takes about 2 hrs to dig-in and about 2 days to be entrenched. Reading FM 05-103 (Survivability), and speaking from...
  6. Iconoclast

    Interim Recon Solution regarding splitting Counters

    Hey all, Splitting counters is on the list for some future installment of the game, but we all know that we are not going to see it anytime soon. Pondering about the issue, something hit me that I would like to offer as an interim solution to this problem. We can basically distinguish between...
  7. Iconoclast

    Fraps + Command Ops

    Hey people, I wanted to make some CO videos for YT and had to find out that Fraps does not work on CO. I have to add that I am also very new to this whole Fraps thing, so there might be factors that I am overlooking. I stumbled across this Threat on the old forum, but it doesen't offer an...
  8. Iconoclast

    Enhanced Reviewing.

    About that: When thinking about a replay function, I always have to think back to a time when I really liked to watch competetive Supreme Commander or CoH matches. Something that always bothered me was that you could always just watch one player (minus the fog of war usually) and did not have...
  9. Iconoclast

    The fascinating World of World War III

    Hey all, I was just wondering if there is the faintest of intends for the far far future to move CO into the Cold War? The engine is already so complex, that it wouldn't even need that much more features. Mine deploying for Artillery and other mine warfare systems, and different bridging...
  10. Iconoclast

    Exe stopped working

    Hello everyone, I will make this quick: All scenarios from the data packs (HTTR and BFG) are subject to weird crashes. The game shows me a "commandops.exe stopped working" msg, then freezes. On rare occasions I make it into the scenario and can play, but most of the time CO dies on me before...
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