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  1. Errors

    Errors

  2. papymaj5

    Combat Powers not showing correctly for modified ESTAB

    Hello, I know there are other things going on right now, just wanted to bring this up again since there is testing happening.
  3. papymaj5

    Steam Keys for LnLP Customers Now Available

    works for me, thanks
  4. papymaj5

    What's next for Command Ops?

    True, sorry the engine is free with the free scenarios but each module has to be updated for a cost.
  5. papymaj5

    What's next for Command Ops?

    Depends on what you mean by update. Patches are free, but per Dave's pricing structure a core engine update is not free. That would include sequential tasking, dis/mounted ops. We haven't had an engine update since CO2 came out.
  6. papymaj5

    Need advice how to withdraw

    Situational awareness. If you see an enemy Regt to the west and you are sitting on an objective, you can assume the enemy may attack you from the west. Then your withdrawal should be a towards friendly area or someplace more defendable away from the enemy. Look at the manual for specifics in...
  7. papymaj5

    Need advice how to withdraw

    Orders delay coupled with the the commander's skills will have a major impact with any order. Withdraw order takes preparation time and is more for planning a large movement away from future contact than falling back under pressure, which the local commander currently does without your input...
  8. papymaj5

    SITREP

    The last update was 5.1.28 (March 29, 2016). I would use the update tool to get the latest version.
  9. papymaj5

    SITREP

    I am not sure why people believe nothing is going on anymore. Yes, there has not been a "patch" in about a year but the product is pretty much mature as it is. They have, since early 2016, launched to Steam and are releasing a new module. Dave has stated that the Steam version had some fixes to...
  10. papymaj5

    SITREP

    Dave lives in Australia so 12pm Eastern would be 10PM their time Friday night. He usually doesn't monitor the forums over the weekend. Wait until Sunday evening and you should see him reply.
  11. papymaj5

    5.1.27: Cannot see the Force Dialog

    This looks like a font size issue. Have you looked at the sticky thread, FAQ - Font Size - Why does the text overrun the dialog?
  12. papymaj5

    Question on projects

    Hi SG, I believe Eastern Front is one of the next things to be worked on after Steam settles down. I think it is number 3 after sequential tasking and mounted/dismounted operations. I know there was a community made platoon level mod for CO1 but I have not seen that worked on in CO2. As for...
  13. papymaj5

    FAQ - Game Manual

    Could Daz's tutorial document be added to the game manual? I have seen a few comments on steam asking for a step by step tutorial instruction. Non LnL users would have to search for it here to get that info when they could just use that document directly part of installation.
  14. papymaj5

    Great game

    This has been a feature request for a while. It is in-plans to be incorporated in the future.
  15. papymaj5

    SITREP

    Dave, any chance of seeing a patch come out soon? There were a few fixes over the last 1+ years that I would like to see.
  16. papymaj5

    CO2 Empty Force List folder

    Can you provide more details please? Screenshots perhaps.
  17. papymaj5

    Combat Powers not showing correctly for modified ESTAB

    This is exactly what I did. Just added to the stock and played the original tutorial and I get the weird combat powers. I zipped up the file and images for you if you want to test yourself. I have compared the modified and original xml with notepad++'s compare feature and they are identical...
  18. papymaj5

    Combat Powers not showing correctly for modified ESTAB

    Hi Dave, hope you and your family are doing well. Have you had an opportunity to look into this? Happy Holidays. Jon
  19. papymaj5

    Combat Powers not showing correctly for modified ESTAB

    Hi Dave, please see the instance in my first post. The picture is from the tutorial scenario after initial loading with the modified estab. The units in that scenario are the same units by default and the force estabs for those units had not been modified. Per your instructions in the estab...
  20. papymaj5

    Combat Powers not showing correctly for modified ESTAB

    Hello, I opened a separate thread for this issue. The way I made my estab was just adding weapons, vehicles and forces, not replacing existing ones. I noticed that when I play a game with this modified estab the combat power number in game goes to 1 for the majority of units, allied and axis...
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