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Hi all,
I thought I would copy this thread from the CO2 Dev Forum just to keep you abreast of development work we are doing. This is just one of the issues we have been working our way through recently. I'm aiming to release a new dev build 5.1.30 by the end of the week. If the testers come...
I'm moving this discussion out of the Sitrep thread.
OK so we are talking about the same parameter with the flamethrowers. Since the actual number of bursts per load is likely to be abstracted within the game mechanics, I will need Dave to look at the code and then I can make the changes for a...
I would like to see some 'double click' (dc) functionality linked to menus, like:
dc an objective to bring up 'objective' dialog
dc unit to bring up its 'force data'
dc a task to bring up 'edit task'
dc a crossing to bring up 'crossing info'
dc a SEP to bring up supply info
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