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  1. JArraya

    SITREP

    Sadly, I agree. I have over 500 hours of play on this game and I really love it, but it's now unplayable after the artillery update. Just to test things, I rolled it back to the version before this (the supply update) and there are no performance issues. It would be great to see this game get...
  2. JArraya

    SITREP

    Thanks John. Aside from what you mentioned, which is very noticeable on mine, I also experience a delay, like a frozen game, when issuing orders. I will click the order and nothing happens, then a few seconds later the order gets placed. Doing this with the shift key down for a few steps will...
  3. JArraya

    SITREP

    Are other people having the same performance issues/stuttering during gameplay?
  4. JArraya

    SITREP

    Small video. You can see the more serious stuttering at 04:48 game time
  5. JArraya

    SITREP

    Here's the DxDiag report
  6. JArraya

    SITREP

    I run the game at all speeds, and it's definitely there on all of them. Happy to upload a video for you if you want to see what it looks like. Spec: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz NVIDIA GeForce RTX 3060 Ti 16 GB RAM Windows 10
  7. JArraya

    SITREP

    Sounds like good progress, Dave! Will any improvements you are making make the game run smoother? Just tried getting through another game but it was like watching a slideshow with three second pauses between each game minute, on a very high end computer......
  8. JArraya

    SITREP

    Thanks for looking. Have emailed. And sincere apologies for this conversation carrying on in the wrong thread.
  9. JArraya

    SITREP

    You can replicate this easily. 1) Run the Bastogne scenario as Axis and issue no orders. 2) As soon as you get a failed supply message, Click "Surrender" and "Review Final Situation". 3) The nearest enemy unit is nowhere near the strange supply route chosen by the AI. 4) Visibility is 500m and...
  10. JArraya

    SITREP

    So I can't see the enemy units but the enemy units can see my supply units? These enemies would need to be to the rear of the starting position of the Germans. Sorry, but it just don't fit. But I am grateful for you taking the time to explain it. And I agree, emergency supply is too routine...
  11. JArraya

    SITREP

    I understand what you are saying, but it doesn't apply to my examples. There are no enemy units capable of interdicting these supply lines, visibility is 0m, so unless a unit is sat right next to mine they can't possibly call in artillery or affect the supply; there is no direct or indirect fire...
  12. JArraya

    SITREP

    And here's another example that makes no sense. I get a message saying I lost x%, followed by a "route is blocked" - if it's blocked, shouldn't they just not send anything rather than lose a large % of the supply and transports?
  13. JArraya

    SITREP

    Here's an example. This is the start of Bastogne. The supply unit is just behind the bridge (being built), and the unit being supplied has just started to move. Visibility is 0m. If I surrender and review the final situation, there isn't an enemy unit anywhere near this path. Somehow, the...
  14. JArraya

    SITREP

    Thanks for that Jim. I've been in several discussion in previous forums about the supply issue. I don't understand the programming logic behind supply (and I would love to) but I still believe there are errors in it. For example, I have a front line formation that advances, pushes the enemy to...
  15. JArraya

    SITREP

    I agree with t I agree with you that this game is still outstanding and has all positives you mentioned and a few more. I got back into it with Race to Bastogne as well, but I’ve abandoned it on day 5 because it is literally like watching a one second on, two seconds off slide show for me, and...
  16. JArraya

    SITREP

    I decided to give the game another go after having abandoned it for a while and sadly I was reminded how broken the latest version is. The supply system is completely broken, the new artillery logic doesn't really make much sense, and the game runs like a turtle pausing every two seconds for two...
  17. JArraya

    For the players: is the game playable?

    Thank you for taking the time to write such a considered reply. I agree with you that some of those things are getting better. One thing that you didn't mention that I think also needs addressing is the supply issue of trucks getting lost and supply not arriving to units when clearly there is no...
  18. JArraya

    For the players: is the game playable?

    I've been a huge fan of this game for a while and like most I am so looking forward to the update. One question for the players - do you think the game is playable in the current version (beta)? By playable - Do you think the mechanics work as they currently are? - Do you have issues that put...
  19. JArraya

    SITREP

    Thanks Dave, let's hope the next version comes out soon. The current one is unplayable. Massive lag spikes on any scenario, no matter how small.
  20. JArraya

    SITREP

    Happy New Year to all. Hope everyone is healthy and safe. Dave and co. what's the status of the update please?
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