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  1. Paul Lell

    Combat example requested

    You're most welcome. I am happy to help out. Please, feel free to stop by and ask any additional questions and we'll get back to you as quickly as possible. :)
  2. Paul Lell

    Combat example requested

    A couple of things to consider: In the Opposed D10 game engine, a player's actions are considered to be successful unless their roll is a critical failure, or totals 0 or lower, which can happen with penalties from shooting into cover, shooting blind, etc. (this doesn't apply to skill rolls...
  3. Paul Lell

    Combat example requested

    Heya! Melee and Ranged combat are handled the same way. The only real difference is the bonuses applied to the rolls to hit/strike. For the purposes of expediency, I'll illustrate an example where someone brings a knife to a gun fight. :) The important things to know for combat are the skills...
  4. Paul Lell

    Falling Stars Game at Funtastic Games, Louisville, CO

    Hello! For those that are in the area, I will be running a Falling Stars game at Funtastic Games in Louisville, CO this coming Saturday, October 15th. No experience is necessary and everything you need to play will be provided on site. At last check, we had about 4 people signed up, which...
  5. Paul Lell

    Core rules and other questions

    Happy to be of assistance. :) I know that new books have been ordered, but it will take a little bit to get them in. The decision was made to go with hard cover books, which will be great for players and the longevity of the book, but it does take a little longer to get them from the printer...
  6. Paul Lell

    Core rules and other questions

    MichaelCD, thank you for stopping by and asking about the game. The core rule book contains everything that is in the Beginner Game book, except the first chapter of the adventure, 'Into the Long Dark Night'. In terms of rules and general game play though, it is all inclusive of what exists in...
  7. Paul Lell

    Layout and Art/Appearance

    How does the book look? Is the font too bit? Too small? How does the art look? Is there room little? Too much? Use this thread to tell us your thoughts on how the book looks, if it is presented in a manner that makes it easy to read, and how the art adds or detracts from the presentation.
  8. Paul Lell

    Equipment, Weapons, Tools, Etc.

    There is a lot of gear in Falling Stars, and we want to know how it's working for you! Tell us, how is the gear working for you? Is the equipment section laid out in a useable fashion? Are the stats clearly presented and easy to read? Do they make sense? How are you feeling about damage dealt...
  9. Paul Lell

    Mechanics and Game Play

    Falling Stars uses some new mechanics in its core system, as well as some that may be more familiar to players. In this thread, we invite you to leave your thoughts and feedback on how the system is working for you. What do you think of the Opposed D10 mechanic? The critical system? How damage...
  10. Paul Lell

    Story and Continuity

    Leave your thoughts, comments, and suggestions on the world of Falling Stars, it's denizens, places, political,powers and structure, culture, etc. here. The world of Falling Stars is vast and many-layered, with political powers constantly working to wrest control from their rivals. With so many...
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