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  1. H

    FIXED - CmdOps.exe has stopped working

    fixed with the 5.1.26 update. thanks for the great support!
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    FIXED 5.1.126 - commandops.exe has stopped working

    ahhhh, that's why I kept getting crashes at 1800 during my tests. I thought I was loosing it. F-ing quartermasters always causing problems!
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    FIXED - CmdOps.exe has stopped working

    Thanks Papy, I see that now. When I originally read that thread, I confused the posting dates and thought it was from last year #facepalm
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    FIXED - CmdOps.exe has stopped working

    I have 5.1.22 installed on a laptop and transferred the save and let it run and I get the crash at exactly the same time.
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    FIXED - CmdOps.exe has stopped working

    I recently started getting random crashes “CmdOps.exe has stopped working”. After acknowledging the alert, CO2 shuts down. This seems to coincide with the installation of the recent update and purchase and installation of “Flight of the Valkyries” around the same time. It occurs after several...
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    Arty Suspended resupply

    Thanks for the explanation Daz! I will look at my saves and see if there is one close to the suspension. Happy New Year
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    Arty Suspended resupply

    In the Greyhound Dash scenario, playing Allies. One artillery unit, 275 Arm Fwd Arty Bn, is never resupplied. The only difference I see between it and the other artillery pieces is that its supply base is “CCA 7 Arm Div Base”. It is the only FA supplied by this base. The rest of the arty is...
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    Beginner's question about moving HQ units

    Melmoth, I'm pretty new as well but have ran into the same situation several times, at lower levels. So far all I have come up with is to give the subordinate units separate in-situ orders. the problem with that is that they are no longer subordinate to the original HQ. Good question, I'm...
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    Command Ops 2, Return to St Vith Tutorial AAR part 1, pages 1-30

    I think they were getting distracted by an enemy unit that is sometimes popping up to the west of the fork in the river. Enabling Bypass in the task did the trick.
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    Command Ops 2, Return to St Vith Tutorial AAR part 1, pages 1-30

    I can't say enough about this AAR! its well thought out a great presentation and extremely helpful. I'm having trouble with the flank attack by 1 BN 318th. I have followed the move order settings to the letter and modified them as well but the units stop a lot and are never in place to support...
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    Demo, units not attacking and occupation problem

    that's good dope, thanks Dave
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    Demo, units not attacking and occupation problem

    Dave, the bit about clowns was a joke. I finally thought I had figured out how to work out coordinating arty with an attack and there was something else I didn't figure in. SO if I need to determine the appropriate rest level before committing a a unit to a coordinated attack whats the...
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    confused about lnl games

    thanks, Im playing the tutorial mission to CO2 now. I had an old version of the game. It's realy one of the best operational games ever made!
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    Demo, units not attacking and occupation problem

    In the Demo tutorial, Return to St Vith, I’m seeing a few behaviors that I can’t sort out. I have given 35 Tank Bn Hq an attack order ,the current time is D2, 2252 and the start time is d2 2116. The Hq and all subordinate are resting at the FUP. All units are “dug in”. What else should I be...
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    confused about lnl games

    Thanks for the replies. I was right, I am in the wrong forum. I'm not looking fro printed games. Ill look a little hard at the product lines.
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    confused about lnl games

    so confused I don't even know if I'm posting in the correct forum :D however, I ended up here reading about the Command Ops series and saw an add for Noville Bastogne's Outpost X-Maps so I check it out to find that "To use these X-Maps you must have Noville Bastogne's Outpost." ok, SO ill check...
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