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  1. Tony Costa

    Increase chance of Enemy Interceptor attacks

    I need some feedback on how to increase the chance of enemy Interceptors attacking the bomber formation. Below is a consolidation of some suggestions you guys already sent me, we just need to now put it all together. I don't want to change the Formation Events Table. But I think what we can do...
  2. Tony Costa

    A Wing and a Prayer FAQ & Corrections

    Tony Costa submitted a new resource: A Wing and a Prayer FAQ & Corrections - A Wing and a Prayer Read more about this resource...
  3. Tony Costa

    AWaaP Game Overview (Unofficial)

    Tony Costa submitted a new resource: AWaaP Game Overview (Unofficial) - A Wing and a Prayer - Player Aid Read more about this resource...
  4. Tony Costa

    AWaaP - Squadron Briefing Card (fix)

    Tony Costa submitted a new resource: AWaaP - Squadron Briefing Card (fix) - A Wing and a Prayer - Player Aid Read more about this resource...
  5. Tony Costa

    AWaaP - Mission and Campaign Logs (Unofficial)

    Tony Costa submitted a new resource: Mission and Campaign Logs (Unofficial) - Player Aid Read more about this resource...
  6. Tony Costa

    Example of Sequence of Play

    Here is a simplified version of the Sequence of Play for A Wing and a Prayer CAMPAIGN SEQUENCE OF PLAY 4.0 Planning and Intelligence Phase (Pre-Mission) 5.0 Execute Mission Phase 7.0 Debriefing and Maintenance Phase (Post-Mission) 4.0 PLANNING AND INTELLIGENCE PHASE (PRE-MISSION) 4.1 ADJUST...
  7. Tony Costa

    Using The Charts

    USING THE CHARTS Some of the Charts in A Wing and a Prayer are different then what you may be used to. Typically in other games the die roll and at least one input will be along the top or side and the result grid will be in the middle. In A Wing and a Prayer many of the charts have the die roll...
  8. Tony Costa

    Notes on Game Decisions

    A question was asked on BGG about meaningful decisions in A Wing and a Prayer. That's a great question. I know meaningful decision making is important to solitaire players, it's important to me and I know designer Erik von Rossing was always looking for ways to insert decision points, no matter...
  9. Tony Costa

    Game overview and examples

    I'm using scanned cut & paste artwork so I apologize if these are not clear enough. Example 1: Bomber Squadron Your Bomber Squadron consists of 12 B-17 Bombers and 12 Crews. The standard starting organization is: 12 B-17F Bombers, 1 Crack crew, 2 Veteran crews and 9 Green Crews. Crack and...
  10. Tony Costa

    Examples of Aircraft & Crew Counters

    Aircraft & Crew Counters Aircraft included: B-17F, B-17G P-38, P-47, P-51 Bf-109, Fw-190, Me-110, Me-262 BONUS: B-24G, B-24H Crews are in three levels of experience: Crack, Veteran, Green. Crack and Veteran Crew counters are named after historical B-17 Bomber Crews. There are also Ace Pilot...
  11. Tony Costa

    Example of a Mission Target Card

    Mission Card Some Ratings explained: Difficulty Rating: this provides a row shift modifier (up-down) when using the Combat Table to determine the number of dice to roll for The Bomb Run. Destruction Rating: the number of Bomb Hits required to Destroy the Target, Bomb Hit total less than the...
  12. Tony Costa

    Final component list

    The component list on the back of the box will be incorrect, so just be aware of that when you guys receive the game. The actual box contents are... Counters: The game has three countersheets, 189 total counters, the counters are 1 inch square. Cards: There are 57 total cards, they are 3.5inch...
  13. Tony Costa

    WBC Convention Report

    A Wing and a Prayer got a huge positive reaction from basically everyone we ran a demonstration game for at the WBC Convention this past week. Most of the demonstration missions were done in less than an hour, from the time the player sat down at our table to the time their bomber formation...
  14. Tony Costa

    Quick Playtest review from WBC

    During the recent World Boardgaming Championships Convention the game I was helping to demonstrate for LnL ("A Wing and a Prayer") was directly adjacent to Red Eclipse, so I sat next to Steve and his game for the entire week. Steve had a very basic playtest kit on hand, the art was simple...
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