Welcome to the LnLP Forums and Resource Area

We have updated our forums to the latest version. If you had an account you should be able to log in and use it as before. If not please create an account and we look forward to having you as a member.

Search results

  1. MacMarkus69

    TTS Module for Reloaded

    Hi There, are there plans for releasing a TTS module for ATZ:Reloaded (soon) ;-) Cheers Mac
  2. MacMarkus69

    Beta Test

    Hi David, seems to work now - thanks for getting us in. Will have a close look at it later this afternoon. Cheers Markus
  3. MacMarkus69

    Lock 'n Load Tactical Digital Preview Video

    That definitely looks nice...Is there an ETA?!
  4. MacMarkus69

    Customer support

    Hi David, thank you for your kind words which I really appreciate... My rather harsh words came from the general faint I felt when during the process of ordering and not receiving these articles - I had hoped to find an arrangement that would give me the option to receive Heroes of North...
  5. MacMarkus69

    Customer support

    Glad that it turned out ok for you - can't confirm from my end. No single word of deplore after a delivery was returned to LnL due to missing CE labels on a line laser...Refunded the bill minus shipping. So it took me about 4 months to recognize that buying directly from LnL does not pay off...
  6. MacMarkus69

    Tactical Solo: Ongoing Melee

    Thanks for your reply, Kevin... Getting into / starting a melee is something that's quite clear - I was thinking about "8.1 Post Melee" situations. Units locked in melee have the option to use an impulse to either melee or withdraw. As I do not see any withdraw options mentioned on AEO order...
  7. MacMarkus69

    Customer support

    Yep, shortly after my post, my support ticket received an update...
  8. MacMarkus69

    Tactical Solo: Ongoing Melee

    Hello Gents, I think about ongoing melees and how the AEO decides about the way to handle them... Any rules references? Thanks in advance Mac
  9. MacMarkus69

    Customer support

    I opened a support ticked on wednesday...Now its sunday and I did not receive more than the automated confirmation that my support request was received. What is the common reaction time to support requests? Cheers Markus
  10. MacMarkus69

    4.1 or 5.0 rules?

    I would consider the 5.0 rules to be slightly better laid out then the 4.x. In fact I think the 5.0 rulebook is the most accessible wargame rulebook (together with CC:E). The gameplay narrative is a nice read and the bootcamp vids are a nice additonal ressource of input... Good gaming! Mac
  11. MacMarkus69

    Using Virtual Corkboards for AARS

    Hi Ron, thanks for sharing this - it looks really nice and I think I will give it a try. Cheers Mac
  12. MacMarkus69

    Support weapons

    Oz & Marc: +1 Yep, I also play ASLSK now and then and I consider it slightly more logical to place a SW on top of the carrying unit (in order to see at one glance whether a SW is possessed by a unit or lying on the ground)...
  13. MacMarkus69

    Heroes of Normandy - The Untold Stories Vol. 1 PDF Story Sample

    Thanks for this one David... I just ordered the Untold Stories - so it's nice to have this appetizer at hand :)... Cheers Mac
  14. MacMarkus69

    Vehicle and WT pivots triggering Opportunity Fire

    That's how I will play it, too...
  15. MacMarkus69

    Vehicle and WT pivots triggering Opportunity Fire

    Hi Scott, no need to apologize for riding on rule details ;-) I think anybody playing wargames tends to do that now and then... Not 100% sure about your last question. Mac
  16. MacMarkus69

    Vehicle and WT pivots triggering Opportunity Fire

    15.1 Vehicle Facing & Movement When moving, vehicles enter one of the two hexes on either side of the vertex to which the red arrow points. Vehicles can, however, pivot within their hex. The cost is one MP per ver- tex. 15.1.1 Turrets A vehicle’s turret faces the vertex to which the weapon’s...
  17. MacMarkus69

    Vehicle and WT pivots triggering Opportunity Fire

    Hi Scott, A unit(s) expending MPs (either enter- ing a new hex, pivoting within a hex or unloading/loading passengers (16.0)) can be subjected to OF attacks equaling the MP-cost of the movement [...] This part of '5.3 Opportunity Fire' should answer your question. Cheers Mac
  18. MacMarkus69

    Solo Question

    Yep - let's see what the folks here think...
  19. MacMarkus69

    Solo Question

    Some time ago I posted a question at BGG - Sean Druelinger kindly confirmed my interpretation to be correct and promised to check the matter in detail and come back... I think the question got lost, but I would still like to see some type of 'official' comment. Here is the original post: One...
Top