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  1. Pratik Multani

    4.1 or 5.0 rules?

    I was lucky enough to enter the system just as the 5.0 rules came out. I went with those and it's been totally manageable.
  2. Pratik Multani

    Hand grenades!!

    I think being well equipped with HGs may particularly factor into those units that have an assault advantage.
  3. Pratik Multani

    Looking for PBEM opponents (Vassal)

    Hello Terry, do you already have someone else lined up? I would be up for a PBEM game at the leisurely pace you suggest.
  4. Pratik Multani

    Modern series recommendations

    Stéphane, that would be great. Is there a way for me to private message you my email address?
  5. Pratik Multani

    Shaken MMCs and their support weapons

    It's a pretty nice example of design for effect, as it makes it more critical to rally shaken units. You can't just strip them of their SWs and move on (or at least not very easily).
  6. Pratik Multani

    Modern series recommendations

    Hi Rydo, I was hoping you knew how to pull off PBEM LnLT…I think you pass logfiles back and forth with each impulse, with interruptions for OpFire. The ASL crowd does this pretty regularly, I believe. The modern titles should arrive tomorrow, so I'll let you know how it goes. Really looking...
  7. Pratik Multani

    Shaken MMCs and their support weapons

    Thanks for the succinct response ;) So I guess shaken units clutch their support weapons close to them for that feeling for security…
  8. Pratik Multani

    Shaken MMCs and their support weapons

    Imagine if you will: 2 shaken squads in a hex with a shaken leader at the start of the Rally phase. One squad has a machine gun SW. The leader self-rallies, then the squad without the SW rallies, but the other squad, the one with the machine gun SW, fails to rally. How does the GO squad get...
  9. Pratik Multani

    Interaction of acquisition and continuous movement

    Apparently, you keep the acquisition. But since the vehicle is under continuous move, you also get a +1 penalty, so it’s net 0: https://forums.lnlpublishing.com/threads/continuous-movement-and-acquiring.3274/
  10. Pratik Multani

    Modern series recommendations

    Definitely! Do you only VASSAL real-time or it is possible to run it PBEM?
  11. Pratik Multani

    Modern series recommendations

    Hello Rydo, You've been more than just a little bit helpful. Thank you very much! I've ordered your top 2 recommendations. Best regards, Pratik
  12. Pratik Multani

    Modern series recommendations

    I've been really enjoying the WWII games in LnLT. Before the sale ends, I wanted to dip into a modern module. What would one recommend, something that's very different from WWII and highlights the modern era rules the best? Heroes Against the Red Star seems to fit the bill, but I'd be interested...
  13. Pratik Multani

    Interaction of acquisition and continuous movement

    I found this post, but it doesn't really cover my question: https://forums.lnlpublishing.com/threads/continuous-vehicle-movement-question.4570/ Can a vehicle under continuous movement be acquired?
  14. Pratik Multani

    Interaction of acquisition and continuous movement

    Hello, Could anyone help with the following question: If a vehicle chooses to keep the continuous movement option (and retains an AM or Move marker), can an ATG that fired at it in the previous impulse get to acquire it and therefore receive the bonus in the ATG's next impulse in the next turn...
  15. Pratik Multani

    Error in the manual and the official video tutorial ?

    I've read through the V5.0 rules and am going through the videos now as an alternate way to solidify them. I really like them and wish more companies would take the time to engage in such a project to support their products. I'm new to LnLT and love the system. I also noticed the errors pointed...
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