Welcome to the LnLP Forums and Resource Area

We have updated our forums to the latest version. If you had an account you should be able to log in and use it as before. If not please create an account and we look forward to having you as a member.

Air support question about rolling doubles

Echo419

Member
Joined
Apr 29, 2018
Messages
9
Points
3
Age
29
Location
Florida, United States
Hey, I've been wondering if I've been doing this right for a while so I thought I'd finally ask. The rules say "The air support enters on the NEXT impulse after either player rolls doubles for ANY game-related function".

My question is really, would rolling doubles only be defined as such when the game requires 2d6 to be rolled at the same time (i.e. Rallying, ordinance, snipers, etc..)? Or would doing something like a morale check for two units sharing the same hex using both die (or even just rolling consecutively) at the same time count (assigning a different colored die to each unit)? Each individual morale check is only 1d6, but let's say they rolled the same result.

So far I've been playing it as having to be a 2d6 roll.

Thanks!
 

Stéphane Tanguay

Moderator
Staff member
Joined
Aug 2, 2013
Messages
1,269
Points
63
Age
56
I always played it on the basis of 2d6. This way, you don't have to remember any previous roll
 
Top