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Falling Stars - OCF Capacity Production Bug?

Kwilk6

Member
Joined
May 5, 2016
Messages
3
Points
1
Age
60
Location
USA
When playing a low resource game, I was able to produce three dreadnoughts in some systems with a total OCF capacity of three on any given turn. Essentially giving that planet three times the OCF capacity it should of had. I am not sure if this was due to some modifier and it appears to be a bug.

I think I have this captured in a saved game if you need an example to work with.
 

Philip Devine

Designer / Developer
Joined
Jul 23, 2014
Messages
106
Points
18
That is actually the intent of the production limits. You can create as many units as the planet has resources for. So while it's related to a planets resources, you can spend as many resources as you want as long as you don't go over the unit amount.
 
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