Hi !
I remember that in CO1 the player could mass his available artillery in a somewhat unrealistic way to crush enemy attacks or defense positions.
Now i know there was a lot changed in CO2 regarding the artillery.
Can someone explain what changes directly impact the way a human player can use his artillery ingame ?
Thanks !
I remember that in CO1 the player could mass his available artillery in a somewhat unrealistic way to crush enemy attacks or defense positions.
Now i know there was a lot changed in CO2 regarding the artillery.
Can someone explain what changes directly impact the way a human player can use his artillery ingame ?
Thanks !