Great game

Discussion in 'Command Ops Series' started by nelmsm, Mar 7, 2017.

  1. nelmsm

    nelmsm Member

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    Picked up the core game 2 weeks ago and my first scenario pack this last weekend and enjoying it a great deal. Just finished getting my butt kicked at Overloon Ordeal but before I leave for Kabul per Monty's orders I wanted to ask about smoke. Wouldn't it be appropiate at this level?
     
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  2. papymaj5

    papymaj5 Member

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    This has been a feature request for a while. It is in-plans to be incorporated in the future.
     
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  3. simovitch

    simovitch Member

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    imho I don't think smoke, or minefields are appropriate at this (operational) scale.
     
  4. nelmsm

    nelmsm Member

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    I would disagree. I think running operations at a battalion or regimental level with ranged fire calls for it. Wouldn't necessarily be in every scenario or have unlimited use but there are cases where it was used at those levels.
     
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  5. Spectator6

    Spectator6 Member

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    What is it was abstracted a bit but still affected the AI pathing and sightlines?
     
  6. simovitch

    simovitch Member

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    No, these features are not modelled beyond the simple "luck" factor of any particular combat result.

    i.e. at this scale, a bad die roll (if you will) could represent a well placed smoke round that blocks incoming fire for a few minutes. Some type of larger scale smoke barrage, which may be what nelmsm is talking about may be a legitimate feature in the future.
     

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