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High losses of generic transport vehicles in mot and mech units??

zardoz

Member
Joined
Jun 14, 2015
Messages
13
Points
3
Age
53
Location
Germany
I am talking about my experiences from playing CO#1.

For my feel the losses of generic troop-transport-vehicles in especially motorized units when performing prepared actions like assaults or probes were too high.
I´d expect that commanders would leave vulnerable and precious trucks behind in a relatively save and covered area rather than involve them in close- and mid-range offensive movements. Most of the german (at least) models (trucks) had no mounted weaponry nor amour, so there was no sense to use them for a purpose other than transports.

@ Devs: were there any changes about this subject since CO#1?
Any veteran from CO#1 share my opinion?
Any similar valuation from people playing CO#2?
 

Kurt

Member
Joined
Jan 4, 2015
Messages
896
Points
28
Age
58
Location
England
Hi zardoz , this problem persists in CO2 , however Dave is currently working on " sequential tasking " and " mounted operations " which when complete will alleviate this issue . Have you moved over to CO2 yet ?
 

zardoz

Member
Joined
Jun 14, 2015
Messages
13
Points
3
Age
53
Location
Germany
Hi zardoz , this problem persists in CO2 , however Dave is currently working on " sequential tasking " and " mounted operations " which when complete will alleviate this issue . Have you moved over to CO2 yet ?

Howdy Kurt,

thx for answering! I got CO#2, but didnt play it yet. I had to abandon my old PC lately and currently use a laptop. Also have a lot RL things to do atm. I hope to find time later this year to start with CO#2.
 
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