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Possible bug in damage?

Perturabo

Member
Joined
Nov 1, 2014
Messages
70
Points
8
Age
40
Location
Poland
It seems that projectile weight isn't taken into account, at least for bombardment damage calculation. The bombardment value stays the same and depends only on blast radius. Apparently it's supposed to be used for hit probability and damage calculation, but a 1000kg and a 15kg projectile has the same bombardment value for the same radius?
 

Kurt

Member
Joined
Jan 4, 2015
Messages
896
Points
28
Age
58
Location
England
I think the key thing is that in the weapon/ordnance ESTABS the burst radius should be proportional to the shell weight .
 
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