SITREP

Discussion in 'Command Ops Series' started by Dave 'Arjuna' O'Connor, Jan 15, 2015.

  1. Dave 'Arjuna' O'Connor

    Dave 'Arjuna' O'Connor Panther Games Designer

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    Hi all. Just to let you know that I've been a busy little beaver since the new year started. It's close of business here on Friday the 16th. I was hoping to put out a beta build for our beta testers today but that's not happening.
    We're almost there. I have written all the code (including the UI changes in the ScenMaker) to handle the conversion of data based on the scenario file type. I have actually run and tested the conversion code for the core scenarios - ie the ones that will ship with the engine. I have yet to convert all the modules.

    I have also finished the new Scenario Selection screen save for a recalcitrant Situation Awareness Map (SAM) which for some reason that eludes me today is drawing the wretched thing off to the right. You can just see it in this screen dump. Hopefully I will sort that out on Monday. I then have to write the code to allow the scenario designer to specify the SAM file in the ScenMaker.

    Note that in the Scenario Selection screen it now has the following data for each scenario in the list - name, start, duration, active unit count. You can sort the list by each data type. When you select a scenario from the list it displays its SAM and description on the right.

    So just to recap. Almost done. I will aim to get out a build for our beta testers early next week. This is just a first pass sanity check to see that nothing too dramatic is amiss. If that passes master I will release a public beta a week later.

    SAM Offset to Right.jpg
     
  2. Art Hall

    Art Hall Member

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    sounds great Dave, eagerly awaiting!
     
  3. john connor

    john connor Member

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    Great stuff, Dave. But the title 'Command Ops 2' graphic doesn't look like that in the real thing, does it?
    I mean this bit:

    7.png

    Looks kind of fuzzy and indistinct, both the lettering and the background. To me, anyway....

    This kind of thing (below) looks bolder and clearer, no?

    9.png

    Trifling point, of course......

    Have a good weekend!
     
  4. Dave 'Arjuna' O'Connor

    Dave 'Arjuna' O'Connor Panther Games Designer

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    I'm sick of the old style title. So I went for a shoulder patch look. If someone has a better idea, then now is the time to come forward.
     
  5. john connor

    john connor Member

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    Ok. I hadn't realised it was a shoulder patch look. Cool. I understand now. It's cloth.

    I would prefer it to be the same 'material' as the object it's stuck on top of. But it really doesn't matter.
     
  6. Dave 'Arjuna' O'Connor

    Dave 'Arjuna' O'Connor Panther Games Designer

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    Yeah but it should perhaps be more obvious. I am only a second tier artist I'm afraid - and maybe I have delusions of grandeur. :woot:
     
  7. The Plodder

    The Plodder Member

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    Something like this Dave?
    [​IMG]
     
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  8. Daz

    Daz Member

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    I quite like Dave's shoulder patch, but it needs centring up a bit, and detaching from the selection panel I would say.
     
  9. The Plodder

    The Plodder Member

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    Here's another attempt:[​IMG]
     
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  10. papymaj5

    papymaj5 Member

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    Hi Dave,

    Is the Scenario Selection window movable in the game? It looks like it is over lapping the menu to the right and the logo.

    Looks great so far! I am very excited to see it for myself.
     
  11. Daz

    Daz Member

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    Here is my contribution to the command ops flash competition :smuggrin:
    Command-ops-ii-flash.jpg
     
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  12. Daz

    Daz Member

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    How about this one?
    Command ops 2 logo-01.jpg
     
  13. The Plodder

    The Plodder Member

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    Final try. Much happier with this one: [​IMG]
     
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  14. Dave 'Arjuna' O'Connor

    Dave 'Arjuna' O'Connor Panther Games Designer

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    The Command Ops 2 title is from the main screen. The Scenario selection screen just pops up in front of it. Here's the main screen, well one of them anyway. We have four- Monty, Rommel, Patton and Zhukov.
    CO2 In Game Menu Rommel v2.1.jpg
     
  15. Dave 'Arjuna' O'Connor

    Dave 'Arjuna' O'Connor Panther Games Designer

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    Not bad. I'd prefer gold lettering though. What do others think?
     
  16. The Plodder

    The Plodder Member

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    Gold I can do. I'll give you another example soon.
     
  17. The Plodder

    The Plodder Member

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    Here's the more golden version with the text looking more stitched like.[​IMG]
     
  18. The Plodder

    The Plodder Member

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    Here's a version with an improved border and the white halo effect gone.[​IMG]
     
  19. Dave 'Arjuna' O'Connor

    Dave 'Arjuna' O'Connor Panther Games Designer

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    Better. Could you increase the red in the gold colour, so it's more towards orange. It doesn't need much. Maybe just stat with the border. But save this one anyway. We may come back to it.
     
  20. The Plodder

    The Plodder Member

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    Here's with a hint more red. Too subtle?[​IMG]
     

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