Kursk, ComOps 1, AAR, Part 4
Part 4 of a Command Ops 1 AAR, from part of operation Citadel, played as Axis
Article Author Jim Zabek Views 0
Leonard Nimoy Passes
Leonard Nimoy's role on Star Trek has had an impact upon several generations of fans. His passing has been deeply felt by the community.
Article Author Ludanto Views 0
Star Army: Platoon Leader AAR (Breykin II First Mission)
A short after action report on a patrol mission using THW's Star Army: Platoon Leader. The Star Army start their campaign to gain a foothold on the Hishen-controlled planet of Breykin II.
Kursk, ComOps 1, AAR, Part 1
Part 1 of an AAR played in CO1. A scenario covering part of Operation Citadel - the 12 July 1943 battle at Prokhorovka. Played as Axis
Kursk, ComOps 1, AAR, Part 2
Part 2 of this AAR covering Thunder at Prokhorovka, a CO 1 scenario about a crucial part of the Prokhorovka battle during Operation Citadel. Played as Axis v AI
If you think Education is difficult, try being stupid.
This is a true story or so I am told. About how powerful a taser can be. I do not know the author's name but I truly can feel for him.
Kursk, ComOps 1, AAR, Part 3
Part 3 of this AAR. A look at my initial orders, plus some real world views
Article Author Ed the THW Guy Views 0
What Makes a Great Zombie Game?
The designer of the Origins Award-winning miniatures game All things Zombie tells you what makes a great zombie book, movie, or in this case game.
How to Print 'n Play Your Games
David’s Note: For those of you who have never constructed a PnP module, we thought Mark Mitchell’s informative article would be a great place to start. Have fun.
Space Infantry Resurgence
An overview of what you'll be fighting in Space Infantry Resurgence
Space Infantry Resurgence: Your Mission
A quick overview of missions and the new Node system in Space infantry: Resurgence
Article Author Jim Zabek Views 0
Dogs Can Read Humans' Emotions
If you're a dog lover, you probably already know this...
Rommel At Galaza Designer Notes or Anyone Can Design a Wargame
Whenever a wargamer contemplates the idea of designing a game, he has two emotions; ambition and intimidation. Virtually every wargamer has considered designing his own game, and many follow through, though an awful lot of projects are done only for a small audience, normally the creator and maybe a few of his friends. There is, arguably, a lot more inventiveness and creativity going on in the hobby's community than the range of commercially published games might indicate.
Don't Pay Stupid Tax, Choose Well
A woman awakes in the middle of the night to find her husband not in bed. She puts on her robe and goes downstairs to look for him. She finds him sitting at the kitchen table with a cup of hot cocoa in front of him. He appears to be deep in thought, just staring at the wall. She watches as he wipes away a tear from his eye.
Space Infantry Resurgence: Your Squad
An overview of the units you can use in Space Infantry Resurgence
Article Author Steve Overton Views 0
Fire Team Red Eclipse: AAR King Kong
An AAR for FTRE to demonstrate gameplay. The most current graphics are used in the AAR.
A Wing and a Prayer: Bombing the Reich Review
“A Wing and a Prayer” is the upgraded and published version of the PnP game “B-17 Bomber Squadron: A Solitaire Game of the WWII Daylight Bombing Campaign over Europe” (Berserker Games). What do I mean by “upgraded and published”? Lock ‘n Load worked with the designer to prepare the PnP components for a more professional release as a published boxed game within their lineup. Upgraded graphics, easy to follow updated rules which include improved aerial combat procedures, large die-cut counters, an