Had allot of fun playing the Marsa el Brega mission the other day, however at one point I noticed my AI make a strange route choice (see below) and I am wondering what the cause was.
Chosen Route:
Control map:
The situation:
I had a panzer battalion that was moving in to secure the position it had successfully assaulted, as part of this the HQ (highlighted), AT and 88mm flak companies had to move in from their positions to link up with the tank companies. As can be seen in the image, Instead of taking the route I intended and heading pretty much straight east (as shown by the "avoidance" path measured from the HQ), the HQ and associated units decided to do a big loop around the salt marsh and come in from the rear.
The route type the HQ had selected for it's subordinates was "avoidance", however as can be seen by the control layer map the direct east route avoided the enemy far better than the loop around the salt marsh that was selected. The situation was only averted when I gave a new order (defend) on the same location.
Any ideas as to what could cause this behavior?
Chosen Route:
Control map:
The situation:
I had a panzer battalion that was moving in to secure the position it had successfully assaulted, as part of this the HQ (highlighted), AT and 88mm flak companies had to move in from their positions to link up with the tank companies. As can be seen in the image, Instead of taking the route I intended and heading pretty much straight east (as shown by the "avoidance" path measured from the HQ), the HQ and associated units decided to do a big loop around the salt marsh and come in from the rear.
The route type the HQ had selected for it's subordinates was "avoidance", however as can be seen by the control layer map the direct east route avoided the enemy far better than the loop around the salt marsh that was selected. The situation was only averted when I gave a new order (defend) on the same location.
Any ideas as to what could cause this behavior?