kohlenklau
Member
If you have a moment can someone elaborate on an issue?
I did a forum search but did not strike paydirt.
I made my map and want to make sure that the movement costs are appropriate for December 1943 muddy Italy.
I see the default terrain movement table as standard to import and not change. Right?
I poked around and the defaults seemed different from Cauldron to FotG for example?
Not sure why...because sand is a terrain type not a ground condition?
Anyway, I borrowed the FotG/COTA values.
I also see that layers can have default impact to movement, nothing I need to change there?
My map used the FotG/COTA layer defaults I assume.
I don't think I needed to tweak it as Greece is very similar to Italy.
And finally in the scenario I see I can set ground conditions in the weather settings window.
Which I set too Muddy.
Is that about it?
kohlenklau, Sunday at 11:22 A
I did a forum search but did not strike paydirt.
I made my map and want to make sure that the movement costs are appropriate for December 1943 muddy Italy.
I see the default terrain movement table as standard to import and not change. Right?
I poked around and the defaults seemed different from Cauldron to FotG for example?
Not sure why...because sand is a terrain type not a ground condition?
Anyway, I borrowed the FotG/COTA values.
I also see that layers can have default impact to movement, nothing I need to change there?
My map used the FotG/COTA layer defaults I assume.
I don't think I needed to tweak it as Greece is very similar to Italy.
And finally in the scenario I see I can set ground conditions in the weather settings window.
Which I set too Muddy.
Is that about it?
kohlenklau, Sunday at 11:22 A