Separate names with a comma.
Welcome to the world of LnL.. Check out the video tutorial series as well its a great help when diving in:...
Yep, thats it in a nutshell
This flowchart may help. It shows when GO/Shaken crew is placed. I've not checked it's 100% updated with the 5.0 rules, but I like the...
When a unit takes casualties it's shaken too. Casualties: Replace a Squad with a Shaken Half-Squad (page 32 of v5 rules).
I just noticed that Map 35b in the module doesnt correspond to the one in the scenarios booklet. (The hills are in different hexes)
I just noticed that these errors haven't been fixed in the latest module.
Just a heads-up. Thanks for all your hard work.
This is all very exciting....
The Rubble marker is also missing in this module.
I've just come across a complicated melee situation, and I'd like to check if this is the right way to handle it.
My hero has moved...
I'd say no they don't need to be spotted. If you look at the TEC it says that Foxholes are of the same terrain type as the hex they...
Thanks for your reply, Stéphane. It just didn't sit right with me, and seemed to be over powerful.
Can a unit (a tank in this case) performing AM, spot a unit in a building and then fire on it in the same impulse?
The tank finished...
I've always played this in the same way a player would. You roll for the spotting attempt and then depending on the result you can either...
I've only ever come across them in one scenario I've played. As Stéphane says, in the SSR.
Ok, I'll contact them. I asked becasue I coudn't see it on their we.
Are there any plans to make this available through other distributors (e.g. Second Chance Games)? The last time I bought from the store...
This is the logical way I would play it too. But, after reading the older thread I had some doubts. In that thread it does seem that the "LOS"...
Yes, unless they use Low Crawl to get into the building.
Thanks for the answers, guys. I asked this because in the other thread from 2015 I didn't see an actual example of ther ebeing blocking terrain...