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  1. Jack Ruetty

    Melee Question

    Playing the new Vietnam digital release (can't think of the name) and had a Melee left over from the previous turn that had been reinforced and thus contained both USA and VC units. It was attacked by a USA plane. All units (USA and VC) sustained damage. My question: can a plane attack a Melee...
  2. Jack Ruetty

    Rule Question

    In the digital game have had two open tanks stacked in one hex receive direct fire from two infantry squads. Both tanks received the fire. I feel like this is wrong but not sure. Page 106 last paragraph first column states "Small-arms firing on a hex that contains both vehicle and non-vehicle...
  3. Jack Ruetty

    Bailout Check Question

    I think I have been misinterpreting what a Bailout Check is and more importantly who and when it is applied. Is the following correct? 1. If a crew is forced to leave a destroyed vehicle as the result of an OFT attack it survives only on a single dice roll of 1. 2. If a crew is forced to...
  4. Jack Ruetty

    Digital Version Fire Questions

    Looking at the Patch Notes for 11Aug21 and 18Aug21 concerning Fire 2 hexes, I have some questions. First can non-vehicle units now stay in Fire 2 hexes and not be eliminated but suffer a +4 DC? Secondly if a non-vehicle unit leaves a Fire 2 hex does it now have to pass a Fire Check (Morale Check...
  5. Jack Ruetty

    Wire in a two Story Building

    Digital game. AI placed wire in a two story building. Nothing that I can in the find in the rules prohibiting this. However the wire than hindered movement of infantry on both levels of the the two story building (cost infantry 4MPs on both levels). Again really nothing in the rules about this...
  6. Jack Ruetty

    Armor Attack Question

    In the digital game had the following situation. My USA tank fired at German Stug. Hull hit and the AV and DV were equal. Morale Check which tank failed and marked Abandoned. Everything good so far. Now my question. Crew abandons the tank and is marked Shaken. There were two subsequent MG...
  7. Jack Ruetty

    Armor Attack Question

    Situation in the digital game. Playing Birthday Present as the USA. German Panther in 16L8 just fired main weapon at 16I8 destroying Sherman there. The Panther than fired its MGs at a different hex 14H1 shaking the Sherman there. If I am reading rule 15.0 correctly "Unless otherwise noted, a...
  8. Jack Ruetty

    Melee Question

    Just received a Banzai Melee from the Japanese playing the digital game. Survived and now units are locked in Melee. However the surviving USA leader is able to call in an Artillery Strike. Not sure if this is legal or not. Thanks for any help. Jack
  9. Jack Ruetty

    Heroes of the Pacific Question

    Counter Attack Scenario. SSR #2 Running Cold states "Units using their HE equivalent after securing a hit do not pay an additional penalty on the DCT." I am not getting what this refers to. Assault Movement? Probably something simple that I am overlooking. Thanks Jack
  10. Jack Ruetty

    Pacific Melee Banzai Question

    Digital Game. Just took a Banzai Melee from the AI. Half squad with a MG with FP of 1 that came of as a 2-1 attack. I am assuming this means the half squad had a FP of 1 and than received the additional point to its IFP because of the Banzai. Module rules state "In Melee, each unit under a...
  11. Jack Ruetty

    Close Assault Question

    If a unit fails it's Close Assault it retreats to the hex it moved in from and is marked with a Move Marker. Can it than proceed to move using any remaining MPs? This just happened in the digital game and I am not sure if it is a bug or not. Thanks Jack
  12. Jack Ruetty

    Opportunity Fire Question

    Can a ATG pivot and fire (obviously with a +1 modifier) during an Opportunity Fire situation? Or is it limited to only firing within its Covered Arc? Thanks Jack
  13. Jack Ruetty

    Heroes of the Falklands Scimitar

    Quick question. The older Turn Track for Falklands has the Scimitar with a +1 Size Modifier. The new one has the Size Modifier as -1. Which is correct? Jack
  14. Jack Ruetty

    Companion Books

    Just received Defiance, Falklands and Red Star Companion Books. They are really nice. Well worth purchasing. Really like them when playing the digital game. My question: would like to purchase for Nam, Pacific and Normandy. But all three titles still say "Module Rules and Scenarios Spiral-Bound...
  15. Jack Ruetty

    Module Rules and Scenarios

    I have recently bought three of the Module Rules and Scenarios booklets. I pretty sure I am hearing that all have been redone to an extent. If this is true and the changes are important I will repurchase them. Can someone provide me with information on this? Thanks Jack
  16. Jack Ruetty

    LOS Question

    Had a situation today playing the digital game. Traced a LOS down a hex spine where the terrain on on side of the hex spine was a building and the other side of the hex spine was a barricade, both blocking terrain. The LOS showed clear but I felt is should be blocked. Reported as a possible bug...
  17. Jack Ruetty

    Stealth Movement and Leaders

    I understand units cannot Double Time and use Stealth Movement. Can a stack of Stealth units accompanied by a leader declare that they are NOT using Stealth Movement and than Double Time? Thanks Jack
  18. Jack Ruetty

    Max TM modifier

    Just had a situation in the digital game where a unit in rough terrain (+3) in a fox hole (+1) at a higher elevation (+1) received fire. Should the terrain modifier been capped at 4? He received all 5. Is elevation considered a TM? Thanks Jack
  19. Jack Ruetty

    AA SW with Blue/Green numbers on To Hit

    Rule 1.6.6 states AA SW with Blue/Green numbers on To Hit "can only be Fired at fixed-wing aircraft and helicopters". Does this mean they cannot be fired at Leg units or Vehicles? Just fired a blowpipe at a squad in the digital version. Want to see if it is an error before reporting. Jack
  20. Jack Ruetty

    Non Penetrating hit question

    Going through the new rule book and have a question concerning non penetrating hits. "If the attacker’s MPV is less than the target’s MAV, the vehicle takes a Morale Check (2d6). If it fails the MC, the vehicle is Shaken. If it passes the MC, there is no effect. An unmodified MC die-roll of 12...
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