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  1. Philip Devine

    Beta Test White Star Rising

    We are closing in on finishing the game, and we want to enlist some of LNLs best to beta test the game! We will be setting up a private forum for beta feedback, so in the meantime if you are interested in helping us release the game as smoothly as possible by providing some early feedback, just...
  2. Philip Devine

    Extended preview of Falling Stars: War of Empires, including developer commentary!

    Above is a gameplay preview of Falling Stars: War of Empires as of the last beta build. Just about all of the features are fully implemented, whats left is just more content and testing. We've also been getting great feedback from our testers so far, and overall progress has been moving along...
  3. Philip Devine

    Get a sneak peak of the start menu for Falling Stars: War of Empires!

    Here's the current start menu for Falling Stars! We're still tweaking it a little so it looks how we want it, but the best part is there's an easter egg in there that adds an epic feel to it. You'll have to either join the beta or wait until it comes out to find out what it is though :)
  4. Philip Devine

    Politics. Strategy. Laying a smackdown on some AI. These are a few of things you can expect in be

    The time has come for yet another version of the beta, and with each passing day we are getting closer to having all of the content implemented. This version will showcase 13 political agendas to vote on, 4 of the 6 final Strategic Actions and 5 supplementary strategic power ups. We will also...
  5. Philip Devine

    Political Agenda and Tactical Action Roadmap

    Political agendas, where players can vote on new laws or elect players, are an integral part of the game's experience. Permanently changing the landscape of the game, and altering the entire rule set are just a few of the effects of these political agendas. This is one of the features that...
  6. Philip Devine

    Feature Focus: AI and Unit Creation

    In the clip below, you can see a couple things going on. First, the AI are building units, expanding into different systems, purchasing technology upgrades, and voting in a political agenda. These are just a few of the AI capabilities we have implemented, and will continue to improve on to make...
  7. Philip Devine

    Feature Focus: Strategic Actions - Bloodlust

    Strategic actions are game-changing maneuvers or power ups that you can use once per turn. Players choose them between rounds based on their intended strategy on their next turn. As an introduction to the types of Strategic Actions a player can enact, I'm going to demo the Bloodlust action...
  8. Philip Devine

    Beta test the new "Single Player vs. AI"!

    Hi everyone! Just sending out an update that the single-player AI version of the game is now functional, and games can be played to completion! At the moment, we have 27 technology upgrades, a dozen tactical actions, 17 unique planets, political agendas, and there's more on the way. We will be...
  9. Philip Devine

    The in-depth economics of an empire

    Hi again everyone, we've recently posted more details on the economic system in Falling Stars: War of Empires. As a huge fan of science fiction in general, one of the recurring themes in futuristic empires is that of economic struggle, and no other universe illustrates that quite as well as...
  10. Philip Devine

    New Music from the Falling Stars Soundtrack!

    Here's a few of the pieces from the Falling Stars soundtrack, for your listening pleasure. We will have a lot of unique tracks that follow the same "Falling Stars" theme while also being suited for the situations and races that you will play during the game.
  11. Philip Devine

    The Factions of Falling Stars: War of Empires

    Hello again everyone! So far I've shown you an overview of the game, as well as an introduction to exploration. Over the course of this week I'll introduce you to the different factions of Falling Stars: WOE. Our goals when designing these factions were to offer players vastly different...
  12. Philip Devine

    A more detailed look at space exploration (with screenshots)

    In Falling Stars: War of Empires, space exploration serves as a way to find out what resources and planets surround your home system, and also gives you a way to earn some victory points. Of course, nothing comes without a cost, and you can potentially lost your whole fleet by moving into the...
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