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  1. jimcarravallah

    Scenario Maker crashing

    Good to hear the problem is solved. See Command Ops Dev for new location of the forum. I've moved over there and won't be checking this one anymore because it's going to be archived.
  2. jimcarravallah

    Scenario Maker crashing

    My guess is the user developed a custom Estab which didn't match up with the Estab used in your scenario. Another problem I've encountered with Estabs is when the Estab Image file doesn't match up with the Estab, but I don't know if that affects force export / import. I don't have access to...
  3. jimcarravallah

    Scenario Maker crashing

    Is it a force from one of the commercial games? As I recall, there was some prohibition built into the commercial games to keep their proprietary content from being put into a user scenario. Don't recall if it was put on a force.
  4. jimcarravallah

    SITREP

    That's pretty much the situation without the technical jargon. As far as the new bug making it worse, it's probably not the situation. The primary issue was the staging iof the attack -- headquarters and support units leading before the line combat units got into the position, sometimes with...
  5. jimcarravallah

    SITREP

    We were largely working the spiral model in the early 2000 until I retired in 2009. We were on the edge of AI with the system diagnostics -- basically monitoring system feedback from digital controls and inserted mechanical function monitors to detect anomalies in operation and trace those to a...
  6. jimcarravallah

    SITREP

    Hi Mark, My professional background involving software development is primarily with the military. This game intrigued me because later in my career I was an advisor to a training wargame being developed bt Sandia Labs for the program I supported. My logistics functional office was tasked...
  7. jimcarravallah

    SITREP

    With background in project management (we always viewed software engineers as working for us whether they admitted it or not ;-) ), there's a poimt where you commit because what you now have is better than what you started with, even with a few warts. Particularly with software, there's never...
  8. jimcarravallah

    SITREP

    That's the case where I was thinking a few minutes delay wouldn't harm. The goal is to keep the defensive force off balance and guessing. Two hours gives it time to adjust, perhaps not as well to an attack on a second axis, but definitely enough to settle into a solid defense alerted to any...
  9. jimcarravallah

    SITREP

    I don't know if it would make correcting the problem any easier, but keep in mind even the most meticulously planned operations in RL proceed despite obvious disconnects. It's a case where a few minutes difference in coordination don't halt the progress on relatively small efforts and even up...
  10. jimcarravallah

    SITREP

    Yes, the current update is testing everyone's patience, but if you had been following the game and adapting the public Beta-release improvements that were offered over the past eight years you'd see there was progress. It was when those public Beta offerings were to be rolled into a permanent...
  11. jimcarravallah

    "Real" Soviet Hardware

    I'm not familiar with the game, so I can't help you with the mechanics there. If the configuration of individual combat vehicle designs is taken into account for combat resolution, then the silhouette / target shape would maintain the same value for hit probability, but an Iraqi model would...
  12. jimcarravallah

    "Real" Soviet Hardware

    I had a US Army tank instructor / gunnery training friend who participated in Desert Storm. Upon capturing Iraqi equipment, the more professional among them wanted to see what the make-up of Soviet vehicles were for future reference. Of particular interest was the type of armor on the...
  13. jimcarravallah

    What are the symptoms of a scenario that is too large?

    Assuming you didn't specify otherwise, the delay at 0600 is for the initial supply delivery. There is an option to do only night time resupply to keep high daytime visibility from being used to perform interdictions at long ranges. The standard supply pulses, which sometimes cause a pause in...
  14. jimcarravallah

    What are the symptoms of a scenario that is too large?

    The size of the map will afect game performance. I've noted it usually at game start as I presume the game software is "sertting the stage" for the ensuing play. I suspect the zoom would affect it by setting how much information has to be displayed on the current map. I believe the MapMaker...
  15. jimcarravallah

    SITREP

    Merry Christmas to you and yours, Dave.
  16. jimcarravallah

    Chir river reboot scenario

    There are also some user-created East Fronft scenarios in the Steam workshop.
  17. jimcarravallah

    Ways to simulate history at the Chir

    It's down in the weeds, but as a new gun is fitted to a original chassis the engineering configuration documents manage it by creating a "new" vehicle. If you're familiar with the US M1 Main Battle Tank, there are three major variants, M1 (now retired as I recall) M1A1 and M1A2. While...
  18. jimcarravallah

    Ways to simulate history at the Chir

    Keep in mind, the ratings are and not absolute. If I want forces from one side to be noticeably more proficient at a task than their opponent, I set their ratings high and lower the opponent's like ratings. In speculating about the initial Eastern Front combat, German command, morale...
  19. jimcarravallah

    Establishment Editor Question

    First off, you're going to run into trouble with the force size designation. The Estab interprets the Force Size as the commansd echelon, so when a battalion command with a force size of company is placed in command of other companies, you'll get an error message that a smaller unit can't...
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