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The only real gameplay issue I have with the UI is the chit draw mechanics and how they show in-game. It is hard to see those draw chits, there is no visual indication of leaving an EOT marker out if a side does not get an activation. I have seen a couple of cases of turns flashing by and not...
New Bug with the latest build. I am presented with the path for two Panthers to take an Op-Fire shot as they move. I select my ATG with an HQ stacked and select a hex in range and I get the red crosshairs, but selecting the confirm button does nothing. I tried a number of combinations and hexes...
One suggestion for the scenario briefings is to add to the map images the setup/reinforcement zones for both sides, highlight objective hexes if present, and also show exits if in the scenario. This would help show what I might be facing and how the scenario looks when trying to choose what I...
Thanks for the fast reply. Just played Aww Nuts! and saw a couple of other items/bugs.
1. While Ops Complete showed up on the AI units in all cases, my player units on the map was a 40/60 showing on complete units. The Ops Complete would show on the popup unit info when I went through all of my...
Great to see the digital release and it looks great (maps and counters are awesome), but I am seeing a few bugs and have a few UI issues/suggestions.
Bugs:
1. The arrow keys are cycling through moving the map, zooming the map, or not doing anything as I progressed through the Tutorial. I don't...
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