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  1. ivanmoe

    Smoke and dust

    One way to address visibility would be to extend the low lighting conditions associated with dawn and sunset. However, I doubt that the conditions could be localized to an area of the map (rather than the whole enchilada). -Moe
  2. ivanmoe

    Unit Type Sympols - Picture or Military (NATO)

    If there are a limited number of unit types, infantry, cavalry & artillery for instance, silhouettes are fine. However NATO-style symbols can be vey useful as these multiply, in that the icons can distinguish literally dozens of unit-types, one from another, using a tiny graphic. If I'd been...
  3. ivanmoe

    CO2 BEDA FOMM Quick AAR

    Hi Peter, Let's see if I can get a quote function working here: There she goes! On the AI Italians, they lost for a reason. 90% of the Italian units that are included in the game have no organic anti-tank capability. Even weapons companies and battalions have no anti-tank rifle. Rare, good...
  4. ivanmoe

    CO2 BEDA FOMM Quick AAR

    Hi Dave, Great to see Beda Fomm getting a workout. For our other readers, I built this map, OOB and scenario (as well as several others). I'm not sure what sort of changes were made in porting the scenario over, although I'm hoping that the upper-echelon, Axis supply units were mechanized. ;)...
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