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  1. Lennart Olsson

    LnLT Digital Feature Requests

    For UNDO, use Ctrl-Z and you will restart with the latest autosave.
  2. Lennart Olsson

    What makes a good scenario?

    Which attributes values makes a good scenario? Which scenarios will I replay in the future? I have played against the AI and replayed all the scenarios in the battlepacks Normandy I and II, Battles to the Rhine, In Defiance, Pacific I and II, Nam I, II and III, Bitter End I and II, Falkland...
  3. Lennart Olsson

    Interface Bug - Missing windows

    The 13 Mar 22 version works in a decimal-comma-land. Thanks!
  4. Lennart Olsson

    LnLT Digital Battle Generator and Scenario Editor Now Available

    Some wanted features for the Scenario Editor: An attribute that enables Fire Smoke Shell from tanks as in the Rhine DLC. Fire Smoke Shells from mortars, may be only one affected target hex. Place units (MMC, SMC, WT) inside bunkers at setup. HE and smoke barrage at setup.
  5. Lennart Olsson

    LnLT Digital Feature Requests

    When using “Fog Of War – Full”, foxholes are shown even not in LOS. This reveal where enemy units probably are located. Showing the foxholes only when they are in LOS or when the unit is spotted should improve the gaming. Combining it with the “Hard To Spot” attribute at units and/or SSR...
  6. Lennart Olsson

    Improved AI

    When playing against the AI, it is sometimes too easy to win when the AI makes bad tactical actions, e.g.: · Enter a hex marked with “Fire For Effect”, risking to be shaken or cause casualties. · Leave a good defensive position which may be a victory hex and finish the move in a...
  7. Lennart Olsson

    LnLT Digital Feature Requests

    It would be great is it was possible to add own comments in the Record tab after finished a scenario. E.g why I lost, very playable scenario, use this tactic next time, ...
  8. Lennart Olsson

    LnLT Digital Feature Requests

    House Rules: Changing some thresholds for the dice could improve the game experience, e.g. Laying smoke is fun and adds a lot to the tactical behavior, but in the standard rules shall it be <= 2 for success. The risk for failure is too great and that prevents me from using it in many cases.
  9. Lennart Olsson

    LnLT Digital Feature Requests

    I think that the AI tactic is to offensive when the goal is to hold already acquired hexes, I have seen how entities leave these hexes and walk out to a Clear hex and become easy targets. Maybe an optional parameter for setting the level of the tactical behavior.
  10. Lennart Olsson

    LnLT Digital Feature Requests

    A function key to lock the map on the screen. For a scenario with only one map or the main action happens at a limited part of the maps, it is a little disturbing when either I move the mouse at the screen edge or the application pan to the current unit and the map jumps on the screen. If the...
  11. Lennart Olsson

    LnLT Digital Feature Requests

    A recommendation if a scenario is best played as one side, some of the scenarios in Heroes in Normandy is much more enjoyable playing one side in comparison with the other side.
  12. Lennart Olsson

    LOS Tool

    I'm missing showing the distance in hexes, as it was done in HOS when using the LOS Tool. A great game, Thanks!
  13. Lennart Olsson

    First Look At White Star Rising Digital Edition

    Any news about release date? Need of beta testers?
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