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just received my copy of eastfront today and noticed a few units have strange range values, two numbers divided by a slash (ie 2/3) but I can't seem to find anything on the rulebook about it? How do these values work, why two different range values?
can you combine large caliber attacks with other units, ie a sherman is targeted by a tiger and two panzer iv's, do I roll 3 dice (large gun) and add 3 for the units?
What happens if a large and small caliber attack together? I'm assuming they cancel out.
Mission 2, is the whole map playable? I would guess not, put then what areas are playable. I wanted to flank the Germans by entering the woods (m13 m14) by way of hex row L.
I cant find anything in the scenario that describes the limit of playable area, technically the Russians could race...
I bought a used copy of Eisenbach Gap and Blood n Bridges after Xmas; then recently picked up Death of the 1st Panzer and Compendium I on ebay.
While punching out and sorting my new counters (I had to get bigger trays) I noticed I had several West German Milan / Redeye counters. 4 Milans have...
I just downloaded the free core game to give this a try, but while installing it asks for a serial number?!? I can't find it in my order info, did I miss it somewhere? Can someone point me in the right direction?
Brett
1. Can recon units call for artillery missions when out of command? How about when disrupted?
2. Do wreck markers block roads, or do roads negate the wreck move penalty?
3. Are wreck defensive bonuses cumulative with other terrain in the hex? I.e. does a wreck (+1 defense) in a city ( +1...
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