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    Question on how many Resource Cards played when gaining Initiative and Executing a Strategy

    So it seems rule 7.2 should read: During one round of Strategy Execution, a player may either (1) use an RC for its Event OR (2) move units on the Map. In the current form I think it implies a player uses an RC: (1) for an Event or (2) to move. I think it is better to not have to burn through...
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    Sequence of Play Flowchart

    Before I noticed the tiny flowchart on the map, I developed my own flowchart for the game. Strangely, my flowchart is different from the one on the map! According to the map the players dice for initiative (7.1.4) only if both players decline playing a card to gain the initiative. But after...
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    Ending the Strategy Phase

    Rule 7.5 (3) states that when naval units move to an OZ where there are enemy units "The player who is executing a Strategy now has his Strategy Phase end." The Strategy Phase consists of a series of Initiative tests followed by Strategy ROUNDS. Each player doesn't have a Strategy Phase. It...
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    What is a group in movement?

    Rule 7.4 (1) states that one OZ can be selected for moving all or some units. Then rule 7.5 (1) refers to a group of moving naval units. Is a group all of the units selected to move? Or could the units selected to move be broken into more than one group? Each group would be allowed to move to...
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    Question on how many Resource Cards played when gaining Initiative and Executing a Strategy

    There are two ways to gain the initiative: play a card OR win the die roll. Then rule 7.2 kicks in and "a player can use on of his RCs for the the Event or to move that players units on the Map." So a player could have used two cards (one for initiative and one to allow movement) or one card by...
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