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Thank you, Daz - you are putting a lot of effort into this. And it is a great game. Hope we will get some PBEM at one point, then we could have a friendly match ;-)
If you would allow changing or giving orders only every couple hours or when certain events happen (e.g. bridge finished) you cold make this a very nice PBEM game. Bothe give their orders and then watch the action unfold. At the given intervals the engine is stopped and new orders can be...
Finally was able to beat this scenario - the maps were a help. Achieved a minor victory by getting all the objectives - the last one south west of Bastogne literally in the last minute. There was no time left to exit units.
Man, thank you. Maybe I can beat the scenario with your help now. I tried a couple times usually ending in a draw. The trick seems to be getting into Bastogne from the north. But getting there in time is tricky.
Unfortunately I do not have an earlier save. But this HQ was fighting with less than 10 men for more than 90 minutes. At least they are showing incredible morale while surrounded by a whole battalion and pounded with arty.
In the attached save I have a battalion HQ that ;literally fights until the last man is down. It has one man left and still holding my advance. HQ of 1.112
HI Dave,
the problem should be easily reproducible if you play for 10 to 15 minutes real time. It does not happen at the beginning, it creeps in after a while.Sometimes it corrects itself, so the dialog is first mangled and after 2 or 3 seconds redrawn correctly.
The problem seems to be...
When I open the force info or edit task windows they appear mangled. Usually it works fine at the beginning of the game, but after some minutes of action it happens. I have a windows 7 machine with the newest GeForce driver. CommandOps1 works just fine. I also had a CTD when I clicked on a...
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