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  1. Erik Winroth

    LnLT Battle Generator v2.0

    If I just bought the Battle Generator pdf ... will I have to buy V2.1 separately or can I download it when it appears?
  2. Erik Winroth

    LnLT Battle Generator v2.0

    Got the new version (pdf) of Battle Generator - looks really nice. I am missing costs for Wire, Mines, Bunkers, Foxholes and Trenches. I guess that these are gathered under Miscellaneous? In some of the old module-specific modules, all these were listed with different costs depending on...
  3. Erik Winroth

    HQ activation and free movement

    I work out how to do it ... actually feel a little like an idiot.
  4. Erik Winroth

    HQ activation and free movement

    Hi, I can not get the HQ and free activation to work. If I move the HQ all adjacent units still cost activations to move, the HQ activation button does not make much difference. What do I do wrong? /E
  5. Erik Winroth

    LnLT Battle Generator v2.0

    In mine it is the opposite: Point cost 22 and max number 7. :( Looking forward to the new one. :happy:
  6. Erik Winroth

    LnLT Battle Generator v2.0

    Sounds good. In my 2.0 the cost for the 1-3-4-4 is 22 points ... a little to high. ;-)
  7. Erik Winroth

    LnLT Battle Generator v2.0

    In the old v2.0, all Soviet support weapons from HotM is missing and the 1-3-4-4 half squad have the wrong cost. I hope these are fixed in the new version.
  8. Erik Winroth

    Mortar SW vs Armored Vehicles

    You are correct. There are other differences too, mortar SW does not place FFE marker. My guess is that they have been modeled differently due to their use. I would guess that the WT has access to a lot more ammunition than the squad with an SW mortar. Therefore they get the FFE marker and have...
  9. Erik Winroth

    Tabletop Simulator vs Vassal

    I use Vassal but has never tried TTS, so I can’t say which is better. I use Vassal due to old habits I guess. Never had any reason to swap as I works good enought. I almost exclusive play with old friends. The games are as much a social event as a gaming session.
  10. Erik Winroth

    Max TM modifier

    Elevation is a TM, so it should be capped at +4.
  11. Erik Winroth

    AA SW with Blue/Green numbers on To Hit

    I would report it. AA support weapons should be able to fire at ground units.
  12. Erik Winroth

    Rule Change: Wheat Fields

    I forgot about scenario balance. 300 compelling reasons to leave it at it is.
  13. Erik Winroth

    Rule Change: Wheat Fields

    Fun fact: The wheat farmed by the turn of the 19th century was very different from the crops that fill our fields today – commonly being 160 centimeters tall (or 5 foot and 4 inches). During the 19th century, the wheat was heavily developed into shorter, sturdier variants that gave more yield...
  14. Erik Winroth

    Dark July 2nd edition

    2:nd edition has 3 x Roadblocks, the lower image.
  15. Erik Winroth

    Heroes of the red star - Night vision sights

    I agree with you that it looks like the rules cover thermal sights. It would be interesting to know why other night equipment was not addressed. I looked through the scenario book and did not find a single scenario that took place during the night ... that might be the explanation.
  16. Erik Winroth

    LnLT Digital Feature Requests

    It would be nice if you could access the mission briefing during the game.
  17. Erik Winroth

    Heroes of the red star - Night vision sights

    Can anybody explain why the only Soviet vehicle with night vision sights in the game is the Mi-24. If my memory is not totally of they had active IR sights in their tanks least during the 1960th. The Soviet night equipment might not have been as good as there western counterparts, but it must...
  18. Erik Winroth

    LnLT Digital Feature Requests

    Today during setup all counters are put on the board in an unorganized manner. I have to sort the counters manually before I can do my deployment. I would prefer to have a window like that you get with reinforcements.
  19. Erik Winroth

    LnLT Digital Feature Requests

    A scenario editor.
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