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  1. Ryan Shannahan

    Prelude to War Campaign Playthrough

    I have begun posting a video playthrough of the Prelude to War campaign on YouTube. Currently I have finished producing a campaign introduction video, Mission 1 after action review, and a Mission 2 full playthrough in three parts. Intro and Mission 1 are uploaded. Mission 2 will follow with a...
  2. Ryan Shannahan

    Political Matrix Die Rolls

    How do you determine which races move toward war or alliance on this track? The die symbols do nothing but confuse me as there are two "1 pip" and two "2 pip" results. There are 90 degree colored lines around the exterior edge of each square. Are these aesthetic only or do they serve a...
  3. Ryan Shannahan

    Event: Foreign Relations Failed Alliance

    How does the Failed Alliance event work in the Foreign Relations event box? Does it affect alliance between two alien factions? At 31:14 in the video below, the Failed Alliance event occurred, but Devin determined that it applies to an alliance between the player and an alien faction. I can't...
  4. Ryan Shannahan

    Hive Tile 10 - Answered

    Cross posted on Boardgamegeek. Special Sector Rule Hidden Pits: When moving using a route for the first time, roll an RN. On a 0-4 two units fall in. 5+ one unit falls in. Player's choice. Resolve a Class A encounter with the unit/s that have fallen in the pit. Once resolved, mark that route...
  5. Ryan Shannahan

    AAR: Campaign C001 Beast Masters

    Campaign C001 Mission 001 – Crimson Stryker Location: Deep range science station Galileo 7 on Helende-2, a planet in the Jovian 3 system Situation: All transmissions from Galileo 7 ceased 3 Earth days (ED) ago. J Squad, 2nd Platoon, 51st Company, deployed to investigate. Objective: Secure...
  6. Ryan Shannahan

    Heroes of the Nam - River of Perfume, Player vs. AEO

    Cross posted from: https://www.boardgamegeek.com/geeklist/237247/item/5999567#item5999567 Other related discussion and the same story here: https://www.boardgamegeek.com/geeklist/185155/item/4425776#item4425776 First scenario using Lock n Load Tactical Solo to play as an artificial opponent...
  7. Ryan Shannahan

    Solo - Determining AEO decision on melee targets

    If I've overlooked this in the solo system rules or charts, let me know. I've searched and can't find it referenced so I assume it's a judgement call situation. How are you resolving target selection when an Artificial Enemy Opponent (AEO) unit engaged in melee determines which single or...
  8. Ryan Shannahan

    AAR - Heroes of the Nam - The Cavalry

    Setting: The Viet Cong move to find and capture the American air crew of a CH-46 helicopter while a hastily mobilized force of New Zealanders rushes to rescue the Americans. The Americans are moving south from the north end of the map. The VC led by Arnat approach the Americans from the...
  9. Ryan Shannahan

    AAR - The Zone '68 - The Unauthorized Story

    Below are AARS for scenarios 1-5 of Nuklear Winter '68. They were originally posted here on Boardgamegeek: https://www.boardgamegeek.com/thread/1065192/zone-68-unauthorized-story. I intended to do an AAR for each scenario but I got distracted and haven't got back to it in some time. I do intend...
  10. Ryan Shannahan

    AAR - A Friend in Need x2

    Played A Friend in Need. I split the US Army units into three groups of two squads with the 2 M-60s, medic, and leader spread out among them. Two thirds of them would approach through the heavy jungle in the middle of the board. The other group made a cautious parallel approach to the north...
  11. Ryan Shannahan

    AAR - The 51st in the Jovian Wars Prelude - a campaign

    The Jovian Wars Prelude campaign with the 51st. I gave the Deadly Strike talent to my shotgunner at the beginning of the campaign. I own the New Worlds expansion but didn't incorporate any of it into this campaign. Sidenote - This AAR is mostly narrative. I didn't write much in the way of...
  12. Ryan Shannahan

    Space Infantry - Soul Crushingly Hard - Advice?

    I've completed around four campaigns of the Jovian Wars Prelude campaign. When I make it to the end I'm lucky to score a Defeat rating. A Major Defeat is a more common rating. I love nearly everything about the game. My only complaint is that the game seems, well, soul crushingly difficult to...
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