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  1. TerryB

    A quick note of thanks

    I'll add my +1 to this thread too. Outstanding job!!
  2. TerryB

    Noville Scenarios

    I hadnt noticed that... I knew the guys at LnL wouldnt let me down!!
  3. TerryB

    Noville Scenarios

    Hi guys, Not really a feature request, so I kept it out of that thread. I'd really love to see the Noville scanarios implemented. I bought the module a few years back but have never that the opportunity to get it to the table because of the huge map... A digital version would suit me and my...
  4. TerryB

    News?

    Thanks for the heads-up, Funky. I saw the title of the thread, but didnt realise its relevance... Thats great news Take care
  5. TerryB

    News?

    Hi guys! Any news on the possible release date. WIth the Covid-19 lockdown here in Spain it would be great to have this to enjoy. No pressure :happy::happy:
  6. TerryB

    LOS question

    When I was learning I made this aid for myself. Maybe it will help you visualise things.. Have fun! Terry
  7. TerryB

    Just discovered Lock n Load Tactical Series

    Hi Guys, Welcome to the world of LnL.. Check out the video tutorial series as well its a great help when diving in: https://www.youtube.com/playlist?list=PLUdPYZk0bJF23h7LfPmCgcZC_-PdaZx8l Have fun! Terry
  8. TerryB

    Opportunity fire

    Yep, thats it in a nutshell
  9. TerryB

    Crews and destroyed/abandoned vehicles

    Hi Jack, This flowchart may help. It shows when GO/Shaken crew is placed. I've not checked it's 100% updated with the 5.0 rules, but I like the clarity... https://forums.lnlpublishing.com/resources/lnlt-ordnance-flowchart.156/ Have fun! Terry
  10. TerryB

    HOTP - Can shaken unit taking casualties activate in same turn?

    Hi Ben, When a unit takes casualties it's shaken too. Casualties: Replace a Squad with a Shaken Half-Squad (page 32 of v5 rules). However, shaken units that have not been activated, can activate to move away from enemy units, up to their movement factor (usually 2). Hope that helps, Terry
  11. TerryB

    Heroes of North Africa Vassal Module

    I just noticed that Map 35b in the module doesnt correspond to the one in the scenarios booklet. (The hills are in different hexes) Thanks! Terry
  12. TerryB

    Heroes of North Africa Vassal Module

    Hi Trent, I just noticed that these errors haven't been fixed in the latest module. Just a heads-up. Thanks for all your hard work. Terry
  13. TerryB

    Lock 'n Load Tactical Digital Preview Video

    This is all very exciting....
  14. TerryB

    Heroes of Normandy Vassal Module

    The Rubble marker is also missing in this module.
  15. TerryB

    Melee and Ops. Complete

    Thanks, Captain.
  16. TerryB

    Melee and Ops. Complete

    Hi guys, I've just come across a complicated melee situation, and I'd like to check if this is the right way to handle it. My hero has moved into a hex with two MMCs (one has a SW) and a leader. All of these enemy unts are under Ops. Complete markers. Original enemy units MMC (1IFP), MMC(1IFP...
  17. TerryB

    Spotting question

    Hi Steven, I'd say no they don't need to be spotted. If you look at the TEC it says that Foxholes are of the same terrain type as the hex they occupy. So, if they're in a building hex, they'd be blocking and would need spotting. So my intuition says if they're in an open hex they don't need to...
  18. TerryB

    Assault move and spotting attempt

    Thanks for your reply, Stéphane. It just didn't sit right with me, and seemed to be over powerful. Terry.
  19. TerryB

    Assault move and spotting attempt

    Hi guys, Can a unit (a tank in this case) performing AM, spot a unit in a building and then fire on it in the same impulse? The tank finished it's movement coponent of the AM and then spotted. It seemed odd to me because the spotting attempt usually means placing an Ops complete marker...
  20. TerryB

    Solo spotting question

    Hi Lee, I've always played this in the same way a player would. You roll for the spotting attempt and then depending on the result you can either fire with the same unit (as per 10.1.1) or another unit. The thing to remember here is [From 10.1.1, my bold] "Spotting attempts do not constitute...
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