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The intent of the Lady Luck chits is to help the player, so they can be saved and used at any time.
Yes they can be added after the mission. (You as the bomber commander probably wouldn't really know the extent of the damage until after the BDA photographs, so just think of it as you had a...
As part of the "Division 86" reorganization plan, which was planned to be complete by 1986 so most units were converted before that.
It generally happened when units transition from M60A3 tanks to M1 Abrams tanks. As units received the new tanks they transitioned to the new organization. The...
Hi Chris,
Pre-mission (4.5 Coordinate with Escort Fighters) you are using table 5.6 only to determine the type of escort fighter.
The mission card already determined the number of fighters, so you roll on the table only once.
For the rendezvous sites use rule 5.6 page 15, it lays how how to...
1. Interceptor types
Definitely looks interesting, how has it been working for you? Does it add too many more die rolls?
We thought about multiple interceptor types in combat but felt it was best to keep it simple and not have the possibility of players getting bogged down trying to figure out...
1. Yes, a damaged Fighter that receives a second damage result during Fighter vs Fighter combat is destroyed.
Rule 10.1 should read: Damaged: flip Aircraft to Damaged side. If already Damaged is now Destroyed.
2. "Can damaged escorts that are engaged with undamaged interceptors disengage?"
If...
Mike, some portions of the feedback and ideas were used in the V2.2 rules, we did eventually update the Formations Events table.
I always encourage players to try out and share their ideas with the rest of the Wing and a Prayer community.
You are correct:
1) Yes, follow the Sequence of Play
2) Only as part of The Bomb Run, Egress Flak
3) Yes, follow the Sequence of Play
Follow the Sequence of Play:
5.7 Flak Site Attack check -> 5.8 Formation Event Check -> 5.11 Conduct The Bombing Run (Approach Flak, Bombs Away, Egress Flak).
OK, great ideas.
Now, start forming teams and start the research necessary to get some of these ideas into a playtest ready state.
We have some work ongoing for Vietnam Hue City 1968 now.
We'll start a new dedicated thread in a few weeks after we get a basic mock-up of the map, possible OOB and...
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