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  1. JyriK

    Grayhound Dash feedback

    More to the point: the problem is not the flank harrasment, but how motorized units manage to infiltrate through a good flank cover totally unnoticed.
  2. JyriK

    Grayhound Dash feedback

    Not really accurate to invest only on one flank.
  3. JyriK

    Grayhound Dash feedback

    One related concern is how can the AI make any decent decisions if visibility is at minimum.
  4. JyriK

    SITREP

    Ok, thanks for the info!
  5. JyriK

    SITREP

    Perhaps those were silly questions? Anyhow, I can report that with 1.31 (also with "beta") in "Race for Bastogne"-scenario it is not possible to order German on-foot HQs to move into forests, ie. they behave like they are motorized. A bug surely. Also I find it odd that the visibility at the...
  6. JyriK

    Grayhound Dash feedback

    Do note that it happens with 1.28 too, but to lesser extent due better visibility.
  7. JyriK

    Grayhound Dash feedback

    Reading through Daz's old AAR, I see that he suffers no ant raid problems with much less flank cover. He had advanced rapidly, as I did originally, and there's only one recon coy behind the lines on a route that he didn't use for the advance. So something has changed regarding the scen or the...
  8. JyriK

    Grayhound Dash feedback

    Yeah, that's the point. One would think that motorized units would like to get back to the supply network as soon as possible. At least they wouldn't go for deep raids when the enemy is advancing everywhere around them.
  9. JyriK

    SITREP

    Any ETA on this? Would really like to have more active on-call arty -- less micro-management. What features have been implemented, past 1.31, to the working beta, accesible on Steam, if I may ask?
  10. JyriK

    Grayhound Dash feedback

    Unfortunately I have only a couple of Day 3 saves available. One can test it easily though, starting the scen, applying a decent plan, and seeing what happens. I assume the infiltration is worse with version 1.31.
  11. JyriK

    Grayhound Dash feedback

    Yes, I opened the scen in the scen maker and there are task force reinforcements on day 1 (IIRC). I'm playing the historical version. The problem here is that they they infiltrate through quite good cover. Only way I could make it better is to micromanage every single coy and scatter them to...
  12. JyriK

    Grayhound Dash feedback

    FYI, the last couple of efforts were with 1.31. I rolled back to 1.28 and found only one Eng Coy behind my lines, which is more acceptable. With dynamic AI, this may be just a coincidence, but generally the scen is rolling better (although I had the same problem with it earlier when not so...
  13. JyriK

    Grayhound Dash feedback

    Well, it didn't help. A couple of screenshots to illustrate my point. A close up of the guerilla: Now I understand that visibility is poor, but there should be sound detection before these tanks appear behind your lines. I highly doubt tank infiltration was a valid tactic in any case.
  14. JyriK

    Grayhound Dash feedback

    Hi all, When playing the Axis this scenario is a bit problem, in a wrong way it seems. No matter how well you secure your right flank (I have tried this several times), without not wholly abandoning advancement to the west, there are US armoured units somehow infiltrating to your rear, in a...
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