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  1. Daniel Karsai

    The SP experience (aka the CPU opponent)

    Admittedly, the AI (Artificial Intelligence, aka the CPU opponent) was tested playing against itself prior to launch, and I couldn't watch its every move (several simulations were running in parallel while i worked on something else). This was good enough to determine the AI can win against...
  2. Daniel Karsai

    NaW Digital Bug List

    My pleasure! The unity beta just got updated. Multiplayer is available, saves and many bugs have been fixed.
  3. Daniel Karsai

    Update to Unity Engine or "new" game?

    I forgot to give an update when the beta was out, but I'll give an update now, since the second patch is out. At the moment we're testing it before it goes live to replace the old version. Here's how you opt in: (It's an album, find the arrows on the slide to pan to the next image) Instructions...
  4. Daniel Karsai

    NaW Digital Bug List

    Just to be clear, this is after removing the files? The error in listing old saves would prevent new ones from being made (there's a technical reason for it)
  5. Daniel Karsai

    NaW Digital Bug List

    Oh, sorry about that! It's supposed to ignore incompatible save files (the old ones from 1.0.2A) but I missed something. Your easiest fix would be to delete the old files. Go to the steam library, right click the game -> Manage -> Browse local files -> open the "save" folder, select all and...
  6. Daniel Karsai

    NaW Digital Bug List

    @ Marechal The bug with chaos (among other things) should be fixed in the next patch. Thanks for the help! @ curiousgcc This seems to happen on Macintosh computers for some reason, I haven't found the cause yet. There are a few users on the steam forums that had the same and were able to run...
  7. Daniel Karsai

    NaW Digital Bug List

    If you could, please email them to me: dan at rivetedtechnology dot com Alternatively, since the saves are stored as text, you can open it with notepad, copy and paste into pastebin: https://pastebin.com/ Hit "create new paste" below and copy the site address afterward. Thanks!
  8. Daniel Karsai

    NaW Digital Bug List

    Is there any way you could get me a save file from that session? The game saves automatically on formation activation and on new round, the files would be located in the install folder /save/ Either way I'll look into it. Sounds like something crashed due to special conditions. I'll try to have...
  9. Daniel Karsai

    Update to Unity Engine or "new" game?

    We'll have some news sometime soon. I have this screenshot from earlier this month which might give you a rough idea: There are some glitches that emerged during the conversion that need to be sorted out still.
  10. Daniel Karsai

    Update to Unity Engine or "new" game?

    It's a free update. We weren't happy with the technical performance of the Java engine, and it didn't allow fast development of new features. Since two modules are coming up, and possibly WaW85, it seemed reasonable to make the upgrade now, especially if one day a different developer would have...
  11. Daniel Karsai

    Multi-Player - Hot Seat?

    No update on hotseat mode specifically, but I'll summarize what we've done in the last month. You may have heard we're upgrading the game to the Unity engine. We had to pause development of other features while we're working on it, but it shouldn't be much longer until it's done. Hotseat mode...
  12. Daniel Karsai

    Opp. Fire - Spend 2 Fate to Allow CC Unit to Fire

    Thanks for the detailed report! I'll look into this issue. Also, the fact that the ops complete marker returns is actually by design: The marker is only really removed when the action is confirmed and the fate points are deducted for real. There is probably some unknown reason the game thinks...
  13. Daniel Karsai

    Multi-Player - Hot Seat?

    I've looked into the amount of work required by hotseat and it seems very viable. I have taken notes on how it will work exactly but I haven't started writing the code yet, some other things have taken priority. Hopefully I'll have some good news about this next month or so. Thanks for your patience
  14. Daniel Karsai

    NaW Digital Bug List

    When you have an HQ in a stacked operation plan, you can click the HQ as well as the units to specify which one will go to the next command, so that is how you choose which unit(s) the HQ will follow, when they are both selected. I'll talk with the designer about the overwatch markers, you make...
  15. Daniel Karsai

    NaW Digital Bug List

    - Could you tell me which scenario froze in multiplayer? - Overwatch markers stay by default until the unit performs another action or suffers a hit. If you believe this is in error, could you point out the manual chapter that clarifies this? - HQ association with units isnt exactly a concept in...
  16. Daniel Karsai

    NaW Digital Bug List

    Does the same thing happen to you if you switch around who creates the game lobby? Could he check for an error log like this: (it's an album of 4 pictures, the arrows to flip through appear on hovering with the cursor) If there are any files in there, please forward them to me. I believe the...
  17. Daniel Karsai

    NaW Digital Bug List

    For rerolling dice, you click on the die itself There is a tooltip as you can see but maybe an extra line of text would be useful to explain it, I'm not sure if it's intuitive as it is currently
  18. Daniel Karsai

    NaW Digital Bug List

    - Moving units during the setup phase is a commonly requested feature I'm looking to add at some point - Mines and improved positions being placed outside of start area is by design for the digital version - I will look into improved positions for barrage/close air support - Mines being placed...
  19. Daniel Karsai

    When can we expect the next update?

    Yes, I'm still working on the game and we're starting development of the next modules as soon as the AI (and probably hotseat mode) have been addressed. It has been a little while since the last patch for two reasons: -Fixing the AI is a big task that requires a lot of work that cannot be...
  20. Daniel Karsai

    Opp. Fire - Spend 2 Fate to Allow CC Unit to Fire

    Hey, if you could grab a screenshot of this issue, I could look into it. It's supposed to offer the ops complete units to do op fire, and a fate marker would appear on the hex they shoot at. The ops complete status is only removed (and the points only get spent) when the op fire actually...
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