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  1. MkV

    Artillery

    This game absolutely converts to miniatures very well. I did the same thing for WaW85. I will be converting NaW as well.
  2. MkV

    Character Name Request

    AWESOME!
  3. MkV

    Tigers in the Snow?

    Stalingrad the same status? Tell those WaW85 guys they have to share the map guy :)
  4. MkV

    Tigers in the Snow?

    WaW'85: STG was an excellent Kickstarter. I'd also like to see the new NaW content receive the same treatment. With the recent sale, I'm now fully bought into both systems.
  5. MkV

    Weaker M1?

    In a straight up fight with both at normal range the Soviets have a slight advantage vs a 105mm armed M1. the M1 rolls more dice, but hits on one number less. This works out to the M1's chances are 20% for zero hits, 40% for 1 hit 30% for 2 hits 10%, for 3 hits, and 1% for 4 hits. The T-80 has...
  6. MkV

    Weaker M1?

    Yeah, those sound like M1A1's with the 120mm. The Leopard 2's can do that. The M1 with the 105mm has to be more careful.
  7. MkV

    Weaker M1?

    I never played the original, What were the tactics you used?
  8. MkV

    Weaker M1?

    M1 or M1A1?
  9. MkV

    Older Tanks HE

    We have been using Heavy armor dice vs only Heavy Armor and HE vs Light Armor and Soft. That makes a big difference there. Let's try again playing the rules correctly and see how that goes :)
  10. MkV

    Older Tanks HE

    Clearly some of the older tanks/atgs will struggle versus the modern heavy armor depicted in the game. Having them hit on 6 makes perfect sense. What seems a bit off is their factors vs Light Armor and Soft Targets. They would NOT struggle to kill the light stuff. While an M-1 might scoff at...
  11. MkV

    The Drive On Giessen Campaign System

    Could we get any stories, batreps, aar's, or just anecdotes from the play test of this? Very curious as to how some of these played out.
  12. MkV

    Some Helicopter Questions

    1. Do landed helicopters count towards friendly stacking? 2. A Hovering Helicopter can fire any weapon, A Landed Helicopter can fire any non-Green ATGM weapon, A flying Helicopter can fire any weapon on its flying side. A flying NOE Helicopter can fire no weapon?!? 3. The only weapon that can...
  13. MkV

    Limit the activation

    I see now. Thanks
  14. MkV

    WaW85 X-Maps planned?

    TY
  15. MkV

    WaW85 X-Maps planned?

    Pardon my ignorance, but what is an X-Map?
  16. MkV

    Limit the activation

    You are correct in that you can have a turn with no one moving. As for the other, are you speaking as NATO as a side with multiple formations getting 6 activation of different formations in a row?
  17. MkV

    Limit the activation

    The new rules already have a limiter to prevent 2 consecutive turns w/o an activation. 2.3.7 Rebuild the Formation Deck Shuffle all discarded cards back into the deck, except any cards that may have been removed from play during the turn. If a Formation did not activate during that turn, the...
  18. MkV

    Character Name Request

    I’ll be your huckleberry! My name is Mark Faircloth. Please dont let me be lame, its the only one I’ve got. “Every one dies, the goal is to die well”
  19. MkV

    WaW85 Excess hits on a stack 10.7.1

    I am perfectly fine if you want to leave it as it is. My concerns were 2 fold. 1st, was it was an unintended consequence of trying for another effect dealing with stacked movement? 2nd, was it was producing an unrealistic outcome that could be "gamed" for back of a better word? If these two...
  20. MkV

    WaW85 Excess hits on a stack 10.7.1

    Agree, My main concern is using the rollover hits to bypass armor or armor type (moving or otherwise)
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