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  1. Devin Heinle

    v5.1 Rules Highlight. Alternative Fire Missions

    The final major rule we have added to the 5.1 rules is the introduction of multiple styles of Fire Missions for your Indirect Offboard Artillery strikes. In addition to the standard Fire mission that everyone is familiar with, there are now 4 new Fire Missions. The decision for what type of...
  2. Devin Heinle

    v5.1 Rules Highlight:Hull Down Positions for vehicles

    As part of our continuing look at some of the new rules additions for Lock and Load tactical v5.1 we are going to now look at Hull Down positions for vehicles. We have had a similar rule in place for Vehicles to be protected at least partially as a Scenario Setup rule in the Vehicle Emplacement...
  3. Devin Heinle

    v5.1 Rules Highlight

    With the upcoming release of the Lock and Load Tactical v5.1 ruleset that will see a whole host of clarifications and corrections and updating and clearing up of rules, there is also a small handful of rules that we are introducing to the LnLT rules set. At this time we would like to highlight...
  4. Devin Heinle

    Campaign Ideas for LnLT

    So what are some campaign styles people would like to see for LnLT? There is the campaign-style that was presented in 'Heros of the Motherland' and in the 'We Stand Alone' expansion for 'Heroes of Normandy', where you play a series of linked scenarios and have a 'leader' counter that represents...
  5. Devin Heinle

    Case Blue Playtest

    Hey everyone Devin here. Some of you may also know me as The Original Grognard-"The OG" from Youtube and Facebook. For the last several months I have been working on a new module for LnLT tentatively called "Case Blue: Bloody Road to Stalingrad". It will feature 12 new scenarios, 7 new maps...
  6. Devin Heinle

    Volley Fire

    Slight clarification on this rule rules state that Soviet, Pact and Pact allied Heavy Armor vehicle units ONLY receive a +1 to a Heavy Armor vehicle unit FP dice in a stack with another Heavy Armor vehicle of the same nation. Both units are marked Ops Complete after a Volley Fire is executed...
  7. Devin Heinle

    Mission 3 Scenario Question.....

    Scenario 3 has a special rule that there are 2 Low Power nodes. You roll on those nodes to see if they are 'useable'...but I cant find any reference to what using them could do or what the effects are. Also....Zero-G nodes. All units that don't have the Zero-G trait in a Zero-G node are at...
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