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I'm pretty sure it's there but I cannot find a rule regarding mortars and op.fire.
So the question is, can they perform opportunity fire?
Would seem a bit weird to me. Also the digital version doesn't seem to allow this.
But just played a quick vassal game and my opponent did that. I couldn't...
That option would be great. I'd love if you could toggle what to see. Either the percentage or the modifiers (+2 adjacent, +1 target moving etc.)
BTW this would be the list of correct percentages, First column: "Attacker DRM - TM"
I'm not sure if this is a bug but I thought shaken units wouldn't be able to pick up support weapons.
I also think I've been able to pick abandoned weapons in melee hexes (not a 100% sure though)
From 5.0 where Damage Check procedure is defined:
...must conduct a DC, rolling 1d6 for each unit and adding the difference between Attacker's and Defender's die rolls and consulting the DCT.
From the DCT (page 214 LNLTSCoreRules5.0)
Damage Check: Units in the target hex roll 1d6 + (plus) the...
I agree. Except that the digital version is, in some ways, already better than the board.
Tom is amazing, I bet he doesn't need to sleep.
(Edited to fix typo)
Please add key accelerator to resize text windows, or/and bigger +/- buttons or/and make those buttons stay in place when clicked (so they can be clicked again easily)
I don't know if I agree. I don't mind the percentages and when you shoot, you can see the dr and the modifier. I guess this stimation could be helpful for newer players?
When I'm about to fire into a enemy stack, I can see a percentage.
I always assumed this represents the chance that (1d6 + drms) > (1d6 + TM).
But I'm not sure anymore.
Let's take a look at this picture for example.
IFP = +2;
Adjacent: +2;
Moving Target +1;
TM=0;
So the chances that...
My steam profile id. is "pezbailarin". I've been playing tabletop L'n'L since forever, and now I want to play digital against my buddy (who has also applied on this thread).
I've also been a playstester for a number of tabletop wargames, mostly strategic wargames, but my sweet spot is on the...
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