Welcome to the LnLP Forums and Resource Area

We have updated our forums to the latest version. If you had an account you should be able to log in and use it as before. If not please create an account and we look forward to having you as a member.

Search results

  1. P

    Rally Phase Confusing Right Click Behavior (Move Appears When Trying to Select)

    Am I right that this is maybe confusing/incorrect or am I missing something here?
  2. P

    Rally Phase Confusing Right Click Behavior (Move Appears When Trying to Select)

    During the rally phase units can't move, but If I have units selected in this hex like this: and then I try to select the hex just below it with a righ-click, a move marker is displayed: I've gotten used to it but at first it was jarring and it even remains a little bit jarring and adds to...
  3. P

    Movement into Finished Melee On Same Impulse

    I'm not sure if this is working as intended by I've noticed that in the event that I had a leader-led melee that finished and that I won in, if then on the same impulse an adjacent leader-activated hex can, in general, move, but if I try and move into that space that the melee was finished in...
  4. P

    Please remove the "timer" for Skill use (Lucky Men)

    One thing I frequently do is: I have a hex with a medic counter and an a squad counter, the enemy moves into my LOS and I'm prompted for opportunity fire, I accept and fire at the enemy, then it's the enemy's turn and the enemy takes a shot at my hex and now the squad counter on that hex is...
Top