As you can see here, playing as the Allies, I want 1 Bn to attack the Groesbeek objective from the north and 2 Bn from the east. The game is paused. The problem is that I cannot quite figure out from the Task window how to coordinate things so that both forces assault at about the same time.
Here are my specific questions:
- The End time given (19:17) seems unrealistic. In fact, from a previous playthrough, I know that it won't take 1 Bn as long as this to complete its attack maneuver.
- Delaying the Start time for 2 Bn, whose route to the objective is shorter, does not adjust -- while the game is paused, anyway -- the End time listed in its Task window.
- Unchecking the Auto option beside the Assault At field and then delaying the Start time (for 2 Bn) does not produce a corresponding delay in the end time.
I may be missing something simple here. I know the subject is covered on p88 of the manual but I am baffled by my input on Start times (or Assault At) not being reflected in the output times in the Task interface. It might also be the case that I need to un-pause the game to allow it to make the necessary timing adjustments that will then be reflected in the Task windows for both Bns. And I suppose I could just launch these Attack maneuvers "on the fly" and hope for the best. However, I know the game provides a proper method to achieve precision in coordinating maneuvers in advance; I just can't seem to figure it out. Guidance would be much appreciated.