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AI Observation

Brant McClure

Member
Joined
Jun 28, 2018
Messages
3
Points
1
Age
63
Location
Colorado
Played the Aw, Nuts scenario as Germans. Instead of following the main road, I sent all my forces along the North edge of the map. On the American's first activation they immediately left their improved positions and headed west to the edge of the map. I continued along the map past the forest and then SW through Berismenil and Hubermont. The Americans never fired a shot. I easily exited the board with the required units. My only losses came during an assault I performed just to see what would happen.

-Brant
 

Wiggum

Member
Joined
Mar 7, 2015
Messages
391
Points
28
Location
Europe
AI is almost broken currently, but they are working on fixing it and i hope it soon gets better.
It either does not move at all when movement would be important or, when on the defense...leaves good positions and is charging.

Still sad there is no Hotseat mode.
 

Wiggum

Member
Joined
Mar 7, 2015
Messages
391
Points
28
Location
Europe
sorry but can't support vote for any dev time taken on hotseat!!

Looking at the Steam Forums demand for Hotseat seems high. I personally hope we will see it soon.
But i dont want to derail this topic since its about the AI. I also hope the AI gets fixed.
 
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