CO2 has no trigger event function?

Discussion in 'Command Ops Series' started by 共工熙雲, Nov 3, 2017.

  1. 共工熙雲

    共工熙雲 Member

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    In fact, I have already started to make "Nanjing Battle", but I have some difficulties. I wonder if this game has the function of triggering events.

    Somewhere occupied by the enemy will lead HQ officer to run away (without the command's retreat to the map or disappear directly).
    Or a certain time after the arrival of a unit will disappear directly.

    In addition, I ask the official to add Chinese to the game, I promote in our country is very good,There are a lot of people have expressed interest, many people just don't know this game there. I am eager to help making the team to complete the Chinese translation.
     
    #1 共工熙雲, Nov 3, 2017
    Last edited: Nov 3, 2017
  2. Dave 'Arjuna' O'Connor

    Dave 'Arjuna' O'Connor Panther Games Designer

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    No, triggers on the wish list but not implemented yet.
     
  3. Dave 'Arjuna' O'Connor

    Dave 'Arjuna' O'Connor Panther Games Designer

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    There is no scope built in to handle multiple languages. This would require a lot of work and I don't see us getting our investment back in providing this. Sorry.
     
  4. 共工熙雲

    共工熙雲 Member

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    I want to help the game to translate, do not need you to do anything, you just need to get the result is enough.
    please
    so ... I am willing to help, free.
    [​IMG]
     

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