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Discussion in 'Nations At War Digital' started by Wiggum, Apr 28, 2020.
What do the different dice colors, for example during an assault mean?
For the most parts it's:
Red: Hit (or failed roll in case of rally/command check)
Gray: Roll ignored due to augmentation or defensive measure (ie 2 dice rolled, the better result taken into account)
Green: Successful rally/command check or defensive roll
White: No hit (or "no misfortune" in case of HQ/leader damage or artillery/close air support accuracy rolls)