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Foothills of the Gods: Brigade Day Attack

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How are you suppose to accomplish Foothills of the Gods: Brigade Day Attack? None of the British troops can enter the terrain of the hill (they are motorized and the hill is impassible to motorized troops).
 

Kurt

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I feel your pain comrade , I played that a while back and asked the same question ( to my cat ) . When we have sequential tasking then it will be a good intro scenario , until then it is just a pain .:rage:
 
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I feel your pain comrade , I played that a while back and asked the same question ( to my cat ) . When we have sequential tasking then it will be a good intro scenario , until then it is just a pain .:rage:
So is "sequential tasking" some sort of code word for dismounting infantry?
 

john connor

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It's always been like that. I don't know why it keeps reappearing unrevised. Not so long back I posted my own revised version of the scenario which tinkered a little with the objectives and threw in some foot troops for the Allies. It's easy to do in scenmaker, and then it's a great little scenario. I have no idea where that file is now though.

Sequential tasking is a prelim part of one kind of solution for dismounted infantry - allowing you to give an order to a unit that it will, for example (in sequence) go to X then dismount and attack Y.

Peter
 

john connor

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Just ran another alternative version off. It's in the resources section. Adds foot troops into all Allied schedules and (to compensate) delays some of the armour a bit. Now you can assault the hill. (NB: You will have to hive off the MG company from the foot Bn, as it's got wheels.) I can do one for the night scenario too, if anyone is interested.

Makes it a very easy fight, actually. You will have a more challenging time, as Allies, if you favour Axis in everything.
 
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simovitch

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I vaguely remember playtesting this one for CO1 and there was a way for the brits to win a marginal by occupying the radius around the hill and direct fire/bombarding the Germans. I thought there was a roundabout way up the hill though.
 

john connor

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Not according to the pathing tool, Richard, the obstruction seems to be the gradient itself, otherwise I would have changed the map to add a few trails or make the woods passable to wheels with a penalty. I think the gradient is too steep for wheels/tracks, even if there's a trail?. I have tried surrounding them and bombarding, but I guess it feels a bit frustrating to have all those troops and not be able to get them out of the carriers.
 

Dave 'Arjuna' O'Connor

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I vaguely remember playtesting this one for CO1 and there was a way for the brits to win a marginal by occupying the radius around the hill and direct fire/bombarding the Germans. I thought there was a roundabout way up the hill though.
Yeh this used to be the case. I am not sure what has happened to obviate this but I am happy to have the scenario modified with a couple of leg units thrown in.
 

john connor

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Ah. It was me, not Daz, post 7.

Does a more major kind of road overrule the gradient restriction, I wonder - ie could you drive carriers up there on a minor road, say, even with that gradient?
 

john connor

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I only tried it with a trail, which didn't work. There aren't and weren't any 'roads' up there historically so thought not to do that. There would have been trails though, but, like I said, that didn't get past the grade restrictions.
 
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