Sgt. Hulka
Member
All -
Apologies if this seems silly or a simple question that anyone who can read should know. But when I read the TEC and the rules, I am not reading some items as being crystal clear. So here we go:
Does being concealed (10.6.13) impact the number needed to save or the number of dice rolled? The language states "+1 Defensive Bonus", which I read as being a "plus one to the number rolled on the dice" and not more dice.
But just above it, ATGM Direct Fire at a Target in Blocking Terrain (10.6.12) states "+1d6 Defensive Bonus". I interpret that to mean "one more dice" and not "roll a d6 and the number that appears is your defensive bonus applied to your roll."
In those two examples, we have a term "defensive bonus" being used. But does it actually mean the same thing? Is it really "Number of Defensive Dice Rolled" vs. "Number needed to pass?"
In playing the game and reading the rules, it would appear to me that very few things modify the number needed to hit or save (save is my term). There are more adjustments that cause more dice to be rolled. If there was a clear table that identified this, it might help folks out.
Thanks for reading a potentially ignorant post!
Apologies if this seems silly or a simple question that anyone who can read should know. But when I read the TEC and the rules, I am not reading some items as being crystal clear. So here we go:
Does being concealed (10.6.13) impact the number needed to save or the number of dice rolled? The language states "+1 Defensive Bonus", which I read as being a "plus one to the number rolled on the dice" and not more dice.
But just above it, ATGM Direct Fire at a Target in Blocking Terrain (10.6.12) states "+1d6 Defensive Bonus". I interpret that to mean "one more dice" and not "roll a d6 and the number that appears is your defensive bonus applied to your roll."
In those two examples, we have a term "defensive bonus" being used. But does it actually mean the same thing? Is it really "Number of Defensive Dice Rolled" vs. "Number needed to pass?"
In playing the game and reading the rules, it would appear to me that very few things modify the number needed to hit or save (save is my term). There are more adjustments that cause more dice to be rolled. If there was a clear table that identified this, it might help folks out.
Thanks for reading a potentially ignorant post!