Battalion commanders do care about which company does what. They know their Company commanders, the First Sgt., and in many cases, have first hand knowledge of the capabilities of the respective Platoon Sgt.’s.
During the planning stage of any operation, “Dick”, or “Winters”, may be the CO in charge of the assault, but undoubtedly he’s going to want to know which Company, if any, is backing him up. If he has access to Artillery, sure, he may know which unit is assigned to the Battalion, but he isn’t going to guess.
Say what you want about the detail. But if I have several Companies making a push, I want to know which Company is where on the map. ( knowing their strengths and weaknesses may be the difference between taking the bridgehead, or retreat.)
THIS is what makes CO2 better than the rest. I can plan a push and divide my Companies to assault with their strengths. I enjoy a plan with maneuver, with real units, on real terrain, with actual names, so when I get beat, I don’t make the same mistake or lose a fight because I misjudged something.
I’d rather plan this way... fight this way, then continue to assault a no name town, with no name soldiers, with nothing to show for it.