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moved: flamethrower data and estab updates

simovitch

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I'm moving this discussion out of the Sitrep thread.

Hi Simovitch , yes I am referring to "load" which indicates how much ammo / fuel that weapon system has to hand before it requires re-supplying . At the current setting for all flame-tanks ( except the British Crocodile ) they would be out of ammo very quickly , making them virtually ineffective IMO . The 122mm gun is listed as having a range of 23000 metres , incorrect , it should be 11000 metres . Also the shell weight is listed as being 28.3 kg , it should be 22 kg , thus a lower yield and therefore blast zone .

OK so we are talking about the same parameter with the flamethrowers. Since the actual number of bursts per load is likely to be abstracted within the game mechanics, I will need Dave to look at the code and then I can make the changes for a patch. And I agree the 122mm gun data needs updating since it looks like we merely duplicated the German 128mm gun characteristics across the board.

Thanks for your help here Kurt.
 
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