Opp. Fire - Spend 2 Fate to Allow CC Unit to Fire

Discussion in 'Nations At War Digital' started by TA2512, May 13, 2020.

  1. TA2512

    TA2512 Member

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    I've not been able to spend the 2 Fate points to allow an ops complete unit to opportunity fire.

    I wonder if anyone else has noticed this?
     
  2. Daniel Karsai

    Daniel Karsai Member

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    Hey, if you could grab a screenshot of this issue, I could look into it.
    It's supposed to offer the ops complete units to do op fire, and a fate marker would appear on the hex they shoot at. The ops complete status is only removed (and the points only get spent) when the op fire actually happens, so it has to be confirmed AND the operation of the enemy unit must get to a point where the op fire can happen (if they get disrupted at a previous step, the op fire is skipped)
     
  3. TA2512

    TA2512 Member

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    Apologies.....my mistake. It works fine! (Probably trying it with no fate to spend).

    Thanks
     

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