BarryJI
Member
I'm making good progress in "All-American Over Nijmegen" but having secured the bridges, I must move XXX Corps north with dispatch. Here are my questions. I think I will await your responses before I proceed with the last phase of the assault:
- Does a "Move" order, using column formation for a motorised force on a highway, ensure much faster progress, when no contact with the enemy is anticipated, than Attack? I assume it does.
- Should all transitions from Move to Attack be preceded by a Reorg order?
- I'll need to attack over Honighutje Bridge because there is still a minor enemy presence nearby, skirmishing with the paratroopers who took the bridge and un-primed it. I want to get the follow-on, heavy, motorised Welsh Guards over the bridge as fast as possible and whereas I don't want them to deliberately evade the enemy forces present and I don't mind if they smack them about a bit, I do not want their momentum to be slowed. So, is it most efficient to attack across a bridge and along roads in column formation and should I set Aggro to min or max in order to push these units across the bridge and on their way north as soon as possible?
- Once past the bridge, I want this force to skirt the fairly low-intensity battle taking place for Somerchen, so I think I will divert them from Hell's Highway and have them enter Nijmegen along a more minor road, accepting slower progress as a trade-off for less friction. However, once in Nijmegen I want them to avoid getting tangled up with the remainder of the Axis defenders and get across the northwestern rail bridge ASAP. I am going to hand-plot their route to avoid known enemy locations but what Aggro settings ensure fastest progress if glancing contact is made? Is this the right time to check the "Bypass" box in the Edit Task menu and how should the "Attack" option be set?
Thank you for putting up with my detailed questions. This is the best war game I've played in 20 years of war gaming and for me it's worthy of all the time and attention it takes to play it well. I've even read the manual twice! Many thanks, as always, for your support.
- Does a "Move" order, using column formation for a motorised force on a highway, ensure much faster progress, when no contact with the enemy is anticipated, than Attack? I assume it does.
- Should all transitions from Move to Attack be preceded by a Reorg order?
- I'll need to attack over Honighutje Bridge because there is still a minor enemy presence nearby, skirmishing with the paratroopers who took the bridge and un-primed it. I want to get the follow-on, heavy, motorised Welsh Guards over the bridge as fast as possible and whereas I don't want them to deliberately evade the enemy forces present and I don't mind if they smack them about a bit, I do not want their momentum to be slowed. So, is it most efficient to attack across a bridge and along roads in column formation and should I set Aggro to min or max in order to push these units across the bridge and on their way north as soon as possible?
- Once past the bridge, I want this force to skirt the fairly low-intensity battle taking place for Somerchen, so I think I will divert them from Hell's Highway and have them enter Nijmegen along a more minor road, accepting slower progress as a trade-off for less friction. However, once in Nijmegen I want them to avoid getting tangled up with the remainder of the Axis defenders and get across the northwestern rail bridge ASAP. I am going to hand-plot their route to avoid known enemy locations but what Aggro settings ensure fastest progress if glancing contact is made? Is this the right time to check the "Bypass" box in the Edit Task menu and how should the "Attack" option be set?
Thank you for putting up with my detailed questions. This is the best war game I've played in 20 years of war gaming and for me it's worthy of all the time and attention it takes to play it well. I've even read the manual twice! Many thanks, as always, for your support.